Difference between revisions of "MRPG Battling Sorcerer"

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(Schools)
(Exigent Moirai)
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**'''Rank II:''' In addition to dying, the target's physical is completely destroyed. On targets immune to death effects, this ability now deals 100 points of supplemental damage.  
 
**'''Rank II:''' In addition to dying, the target's physical is completely destroyed. On targets immune to death effects, this ability now deals 100 points of supplemental damage.  
 
***'''Rank II:''' On targets immune to death effects this ability now deals 1,000 points of supplemental damage, which scales with damage-increasing effects as if it were Negative-type. The damage is unaffected by resistance.
 
***'''Rank II:''' On targets immune to death effects this ability now deals 1,000 points of supplemental damage, which scales with damage-increasing effects as if it were Negative-type. The damage is unaffected by resistance.
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 +
==Activated Abilities==
 +
*Start
 +
**Knockdown
 +
**Disarm
 +
*Rank I
 +
**Sneak Attack
 +
*Rank II
 +
**Injure
  
 
==Pillars==
 
==Pillars==

Revision as of 19:59, 11 May 2016

Blending magic with the sword, Battling Sorcerers use weapons and melee combat to deal maximum damage. While similar to paladins, battling sorcerers are much less idealistic. Power is their religion; the acquisition of more, their only goal. The battling sorcerer is chaotic, hungry, and driven. They are typically very self-reliant and function well on their own.

Battling Sorcerers also have access to the Dark magefire spell-tree, giving them exceptional power if used correctly.

Proficiencies

  • Magic Proficiency, Effect
  • Magic Proficiency, Mystical
  • Armor Proficiency, Leather
  • Weapon Proficiency, Bladed
  • Special Proficiency, Evade

Schools

Battling Sorcerers have access to the following schools of Magic:

  • Dark
  • Mind
  • Life
  • Death
  • Change

Exigent Moirai

  • Rank I: Instantly kill a single 10-star target. This ability has no effect on 11+ star enemies or targets immune to death effects.
    • Rank II: In addition to dying, the target's physical is completely destroyed. On targets immune to death effects, this ability now deals 100 points of supplemental damage.
      • Rank II: On targets immune to death effects this ability now deals 1,000 points of supplemental damage, which scales with damage-increasing effects as if it were Negative-type. The damage is unaffected by resistance.

Activated Abilities

  • Start
    • Knockdown
    • Disarm
  • Rank I
    • Sneak Attack
  • Rank II
    • Injure

Pillars

  • While the Battling Sorcerer is intended as kind of an anti-paladin, its more in the sense of "class that plays like Paladin while not being religious". So that end, the Pillars will be based more around basic focuses regarding the split between mage and fighter.
  • Fight -combat-based abilities
  • Flight -defensive/evasive abilities
  • Cast -spellcasting abilities.

The Arches will bridge fight and cast with flight.


FightFlightSolve
Arch that spans First and Third Pillar
Arch that spans the First and Second Pillar
Arch that spans Second and Third Pillar
Order IOrder IOrder I
Order IIOrder IIOrder II
Order IIIOrder IIIOrder III
Order IVOrder IVOrder IV
Order VOrder VOrder V
Order VIOrder VIOrder VI
Order VIIOrder VIIOrder VII
Order VIIIOrder VIIIOrder VIII

Order XI

  • +1 Attack
    • +1 Per Order

Order XI

  • +1 Evade
    • +1 Per Order

Order XI

  • +1 Mystical, +1 Effect
    • +1 Per Order

See Also: