Difference between revisions of "MRPG Checklist"

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*Weapons need to have all the nitty-gritty work done.
 
*Weapons need to have all the nitty-gritty work done.
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==Notes==
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This is a scratch-space for ideas:
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*Give weapons special effects on crit!
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*Invent a system for spells to crit.
  
 
==See Also:==
 
==See Also:==

Revision as of 22:07, 18 September 2017

  • Units unit list needs to be completed, but the basic concept is done
  • Spell lists need revision
    • Specifically the exo-mage spell list needs to be overhauled because I forgot how the Junction System worked halfway through writing it.
  • Classes need a revisit. Evade and Dodge are now functionally identical, so Rangers do not need both.
  • Weapons need to have all the nitty-gritty work done.

Notes

This is a scratch-space for ideas:

  • Give weapons special effects on crit!
  • Invent a system for spells to crit.

See Also: