MRPG Dark Magic
Base Description
Contents
Spell List
List of spells
Learned
- Dark Magic Attack: a high-level dark spell that deals damage around multiple sources, designed to bypass different forms of resistance.
Gained
Subtractive
First Progression
(Character Level 0)
- Cleansing Ember | Slow Cast | 10
- Death: Deals 1d4 fire damage to all enemies of evil intent.
- Mind Armor Weave | 5 minutes | 10
- Dark: Provides a 10% bonus to Negative Resistance
- Dark Magic Ritual, Level I | Weave | 5
- Dark: Add +5 to your Magic Proficiency: Dark
Second Progression
- Shadow | Weave | 35
- Dark: You become clocked in shadows and gain a 50% chance to be ignored/not noticed
- Underworld Swarming: I'm thinking low-level dark spell that makes you think you're covered in bugs and causes an effect?
- Dark Magic Ritual, Level II | Weave | 10
- Dark: Add +10 to your Magic Proficiency: Dark
Third Progression
(Character Level 10)
- Cloak of Invisibility | Weave | 50
- Dark: You become invisible, unable to be seen.
- Dark Magic Ritual, Level III | Weave | 15
- Dark: Add +15 to your Magic Proficiency: Dark
- Acid Arrow | Fast Cast | 10
- Dark: Deals 2d6 points of Negative damage.
Fourth Progression
(Character Level 15)
- Dark Magic Ritual, Level IV | Weave | 20
- Dark: Add +20 to your Magic Proficiency: Dark
- Dark Magic Ritual, Level V | Weave | 25
- Dark: Add +25 to your Magic Proficiency: Dark
Fifth Progression
(Character Level 20)
- Armor of Darkness
- Ritual Breaker: AOE spell distrupts all slow-cast spells currently in progress.
Granted
If there's a spell tree.