MRPG Dark Magic

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Revision as of 19:44, 13 October 2014 by CourseDirector (talk | contribs) (Third Progression)
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Base Description

Spell List

List of spells

Learned

  • Dark Magic Attack: a high-level dark spell that deals damage around multiple sources, designed to bypass different forms of resistance.

Gained

Subtractive

First Progression

(Character Level 0)

  • Cleansing Ember | Slow Cast | 10
    • Death: Deals 1d4 fire damage to all enemies of evil intent.
  • Mind Armor Weave | 5 minutes | 10
    • Dark: Provides a 10% bonus to Negative Resistance
  • Dark Magic Ritual, Level I | Weave | 5
    • Dark: Add +5 to your Magic Proficiency: Dark
Second Progression
  • Shadow | Weave | 35
    • Dark: You become clocked in shadows and gain a 50% chance to be ignored/not noticed
  • Underworld Swarming: I'm thinking low-level dark spell that makes you think you're covered in bugs and causes an effect?
  • Dark Magic Ritual, Level II | Weave | 10
    • Dark: Add +10 to your Magic Proficiency: Dark
Third Progression

(Character Level 10)

  • Cloak of Invisibility | Weave | 50
    • Dark: You become invisible, unable to be seen.
  • Dark Magic Ritual, Level III | Weave | 15
    • Dark: Add +15 to your Magic Proficiency: Dark
  • Acid Arrow | Fast Cast | 10
    • Dark: Deals 2d6 points of Negative damage.
Fourth Progression

(Character Level 15)

  • Dark Magic Ritual, Level IV | Weave | 20
    • Dark: Add +20 to your Magic Proficiency: Dark
  • Dark Magic Ritual, Level V | Weave | 25
    • Dark: Add +25 to your Magic Proficiency: Dark
Fifth Progression

(Character Level 20)

  • Armor of Darkness
  • Ritual Breaker: AOE spell distrupts all slow-cast spells currently in progress.


Granted

If there's a spell tree.

See Also