Difference between revisions of "MRPG Paladin"

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The Paladin is a holy warrior, the ultimate force of good. Using a heavy comination of magic and melee, they can imbue each attack with holy wrath.
 
The Paladin is a holy warrior, the ultimate force of good. Using a heavy comination of magic and melee, they can imbue each attack with holy wrath.
 
==Starting Stats==
 
*'''Main:''' Strength
 
*'''Secondary:''' Choose Inteligence or Dexterity
 
  
 
==Proficiencies==
 
==Proficiencies==
*'''Favored Proficiencies:''' Magic Proficiency: Holy, Choose 1 weapon proficiency Bladed, Blunt, or Ranged.
 
 
 
*'''Armor Proficiency, Plate'''
 
*'''Armor Proficiency, Plate'''
 
*'''Weapon Proficiency, Bladed'''
 
*'''Weapon Proficiency, Bladed'''

Revision as of 19:36, 31 December 2015

The Paladin is a holy warrior, the ultimate force of good. Using a heavy comination of magic and melee, they can imbue each attack with holy wrath.

Proficiencies

  • Armor Proficiency, Plate
  • Weapon Proficiency, Bladed
  • Shield Proficiency
  • Magic Proficiency, Physical
  • Magic Proficiency, Mystical

Exigent Moirai

  • Rank I: Completely heal yourself or one ally. Remove all effects, reset all cool downs.
    • Rank II: On using the ability, roll 1d20. On a 20, reset the ability. You may use it again today.
      • Rank III: Ability resets on a 17-20.

Pillars

  • Crazy awesome devotion pillar
  • "Pacifism" pillar that's all, like, not really about pacifism but more like defensive
  • Spiritual oneness pillar that does some metitative/concentration things and is like that scene from Avatar where he lets his friends die so he can unlock the Avatar State. Only... Paladiny.
First PillarSecond PillarThird Pillar
Arch that spans First and Third Pillar
Arch that spans the First and Second Pillar
Arch that spans Second and Third Pillar
Order IOrder IOrder I
Order IIOrder IIOrder II
Order IIIOrder IIIOrder III
Order IVOrder IVOrder IV
Order VOrder VOrder V
Order VIOrder VIOrder VI
Order VIIOrder VIIOrder VII
Order VIIIOrder VIIIOrder VIII
Order XIOrder XIOrder XI

Intent

If your Intent is either Lawful Good or Avowant Good, you do not have to roll when casting paladin spells, all of your spells automatically cast at the highest possible AV. As Ruthless Good they still have to the ability to cast spells but must roll on them. The the Intent strays into Nuetral or Evil they loose all magic and cannot use most Paladin weapons or abilities.

See Also: