Difference between revisions of "Mage Wars RPG"
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Mage Wars RPG is a massively-multiplayer online role playing game based on [[Course Books]] IP and set during the late [[Mage Wars#The Dynastic Period|Dynastic Period]] of the [[Mage Wars]] mentioned in the books. | Mage Wars RPG is a massively-multiplayer online role playing game based on [[Course Books]] IP and set during the late [[Mage Wars#The Dynastic Period|Dynastic Period]] of the [[Mage Wars]] mentioned in the books. | ||
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+ | ==Canon== | ||
+ | Within the [[Course Books]] storyworld, the game is set sometime between [[B.G.A.]] 305 and 301. The [[Marcon Alliance]] is fracturing, but the [[Gudersnipe Army]] has not yet emerged. Magic still dominates the land, sword and sorcery. | ||
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+ | ==Setting== | ||
+ | The game is set initially on the massive [[Agras Plane]], but will later grow to include many regions and continents in the [[Arindell#The Dimension|dimension of Arindell]]. Later expansions might give the players access to other dimensions, but the world of Arindell is large enough to enclose the entire massive adventure. | ||
+ | |||
+ | ==Story== | ||
+ | The game will not have a set dynamic story line and will basically remain static. New areas and expansion packs will be added, but it will be assumed that no time passes within the game. |
Revision as of 23:07, 29 November 2011
Mage Wars RPG is a massively-multiplayer online role playing game based on Course Books IP and set during the late Dynastic Period of the Mage Wars mentioned in the books.
Canon
Within the Course Books storyworld, the game is set sometime between B.G.A. 305 and 301. The Marcon Alliance is fracturing, but the Gudersnipe Army has not yet emerged. Magic still dominates the land, sword and sorcery.
Setting
The game is set initially on the massive Agras Plane, but will later grow to include many regions and continents in the dimension of Arindell. Later expansions might give the players access to other dimensions, but the world of Arindell is large enough to enclose the entire massive adventure.
Story
The game will not have a set dynamic story line and will basically remain static. New areas and expansion packs will be added, but it will be assumed that no time passes within the game.