MRPG Endo-Mage: Difference between revisions

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*'''Magic Proficiency, Mystical'''
*'''Magic Proficiency, Mystical'''
*'''Magic Proficiency, Effect'''
*'''Magic Proficiency, Effect'''
*'''Bludgeon'''
 
*'''Lore and Transcription'''
Endo-Mages must choose:
*Support Proficiency, Lore
*Support Proficiency, Transcription
 
The fifth Proficiency can be anything from the [[MRPG Proficiency List#Open Proficiency List|Open Proficiency List]].


===Schools===
===Schools===
Aurmancers have access to the following schools of Magic:
Endo-Mages have access to the following schools of Magic:
*Light
*Light
*Dark
*Dark
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***'''Rank III:''' Ability resets on a 17-20.
***'''Rank III:''' Ability resets on a 17-20.


==Activated Abilities==
==Level Progression==
*'''Start:'''
<table border="1">
**Wit
<tr><td valign="top">
**Quiet
'''Level'''
*'''Rank I:'''
</td><td valign="top">
**Enforce
'''Granted Attribute'''
*'''Rank II:'''
</td></tr>
**Silence
 
<tr><td valign="top">
'''0'''
</td><td valign="top">
*Additive First Progression
*Subtractive First Progression
</td></tr>
 
<tr><td valign="top">
'''1'''
</td><td valign="top">
*Wit
</td></tr>
 
<tr><td valign="top">
'''2'''
</td><td valign="top">
*Quiet
</td></tr>
 
<tr><td valign="top">
'''3'''
</td><td valign="top">
*Additive Second Progression
</td></tr>
 
<tr><td valign="top">
'''4'''
</td><td valign="top">
 
</td></tr>
 
<tr><td valign="top">
'''5'''
</td><td valign="top">
*Subtractive Second Progression
</td></tr>
 
<tr><td valign="top">
'''6'''
</td><td valign="top">
*Additive Second Progression
</td></tr>
 
<tr><td valign="top">
'''7'''
</td><td valign="top">
*Free Facet
</td></tr>
 
<tr><td valign="top">
'''8'''
</td><td valign="top">
*Enforce
</td></tr>
 
<tr><td valign="top">
'''9'''
</td><td valign="top">
*Additive Fourth Progression
</td></tr>
 
<tr><td valign="top">
'''10'''
</td><td valign="top">
*Subtractive Third Progression
</td></tr>
 
<tr><td valign="top">
'''11'''
</td><td valign="top">
 
</td></tr>
 
<tr><td valign="top">
'''12'''
</td><td valign="top">
*Additive Fifth Progression
</td></tr>
 
<tr><td valign="top">
'''13'''
</td><td valign="top">
 
</td></tr>
 
<tr><td valign="top">
'''14'''
</td><td valign="top">
*Silence
</td></tr>
 
<tr><td valign="top">
'''15'''
</td><td valign="top">
*Additive Sixth Progression
*Subtractive Fourth Progression
</td></tr>
 
<tr><td valign="top">
'''16'''
</td><td valign="top">
*Additive Seventh Progression
</td></tr>
 
<tr><td valign="top">
'''17'''
</td><td valign="top">
*Free Facet
</td></tr>
 
<tr><td valign="top">
'''18'''
</td><td valign="top">
 
</td></tr>
 
<tr><td valign="top">
'''18'''
</td><td valign="top">
*Free Facet
</td></tr>
 
<tr><td valign="top">
'''20'''
</td><td valign="top">
*Subtractive Fifth Progression
</td></tr>
 
<tr><td valign="top">
'''21'''
</td><td valign="top">
 
</td></tr>
 
<tr><td valign="top">
'''22'''
</td><td valign="top">
*Free Facet
</td></tr>
 
<tr><td valign="top">
'''23'''
</td><td valign="top">
*Additive Eighth Progression
</td></tr>
 
<tr><td valign="top">
'''24'''
</td><td valign="top">
*Free Facet
</td></tr>
 
</table>


==Pillars==
==Pillars==
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<tr><td colspan="3">With this Arch, you may cast fast-cast spells from your spellbook in combat at fast-cast speed without memorizing them.</td></tr>
<tr><td colspan="3">With this Arch, you may cast fast-cast spells from your spellbook in combat at fast-cast speed without memorizing them.</td></tr>
<tr><td colspan="2">You may now cast the spell Magefire once per combat as a free action. This does not put the spell or talent on cool down.</td></tr>
<tr><td colspan="2">You may now cast the spell Magefire once per combat as a free action. This does not put the spell or talent on cool down.</td></tr>
<tr><td></td><td colspan="2">Arch that spans Second and Third Pillar</td></tr>
<tr><td></td><td colspan="2">
You gain the following:
*+3 Physical, Mystical, Effect
*+1 All Star Ratings
*-1 All Cool Downs
</td></tr>


<tr><td>
<tr><td>
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</td><td>
</td><td>
'''Order I'''
'''Order I'''
*1 Additive Third Progression spell as a Talent
*1 You gain '''Circle of Binding''' as a Talent
*1 Subtractive Second Progression spell as a Talent
*1 You gain '''Cloak of Invisibility''' as a Talent
</td><td>
</td><td>
'''Order I'''
'''Order I'''
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<tr><td>
<tr><td>
'''Order II'''
'''Order II'''
The Cool Down of your Enforce ability is decreased by 1.
*The Cool Down of your Enforce ability is decreased by 1.
</td><td>
</td><td>
'''Order II'''
'''Order II'''
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</td><td>
</td><td>
'''Order II'''
'''Order II'''
All Activated Abilities with a Star rating gain +3 Stars
*All Activated Abilities with a Star rating gain +3 Stars
</td></tr>
</td></tr>


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</td><td>
</td><td>
'''Order III'''
'''Order III'''
*1 Subtractive Second Progression spell as a Talent
*Once each Round, you may use a talent as a Free Action.
</td><td>Order III</td></tr>
</td><td>Order III</td></tr>


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</td><td>
</td><td>
'''Order V'''
'''Order V'''
*1 Subtractive Second Progression spell as a Talent
*You gain '''Tunic of Iron-Weave''' as a talent.
</td><td>Order V</td></tr>
</td><td>Order V</td></tr>


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</td><td>
</td><td>
'''Order VI'''
'''Order VI'''
*1 Additive First Progression spells as a Talent
*You gain '''Heroic Stance''' as a talent.
</td><td>
</td><td>
'''Order VI'''
'''Order VI'''
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<tr><td>Order VII</td><td>
<tr><td>Order VII</td><td>
'''Order VII'''
'''Order VII'''
*3 Additive First Progression spells as Talents
*You gain '''Spell Stutter''' as a talent.
</td><td>
</td><td>
'''Order VII'''
'''Order VII'''
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</td><td>
</td><td>
'''Order VIII'''
'''Order VIII'''
*Whenever you use a [[MRPG Magic#Spell Scrolls|scroll]], roll 1d12. On an 8 or higher, the scroll is not consumed.
*All Talents gain +1 to their Star Rating.
</td></tr>
</td></tr>


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*[[Mage Wars RPG]]
*[[Mage Wars RPG]]
*[[Mage Wars RPG Classes]]
*[[Mage Wars RPG Classes]]
*[[MRPG Spell List]]


[[Category:Mage Wars RPG]]
[[Category:Mage Wars RPG]]

Latest revision as of 19:01, 2 October 2017

The Endo-Mage gathers power from within themselves and focuses it into spells dealing with the four inner focal points: Light, Dark, Mind, and Life.

Endo-Mages are the most powerful of the pure-magic classes. Their primary weapon is the power of MRPG Magefire, a special, customized spell that allows them to bypass most magic-based damage reduction.

Proficiencies

  • Magic Proficiency, Physical
  • Magic Proficiency, Mystical
  • Magic Proficiency, Effect

Endo-Mages must choose:

  • Support Proficiency, Lore
  • Support Proficiency, Transcription

The fifth Proficiency can be anything from the Open Proficiency List.

Schools

Endo-Mages have access to the following schools of Magic:

  • Light
  • Dark
  • Mind
  • Life
  • Death
  • Change
  • Holy

Exigent Moirai

  • Rank I: Reset all active spell cool downs to zero.
    • Rank II: On use of this ability, roll 1d20. On a 20, reset the ability. You may use it again today.
      • Rank III: Ability resets on a 17-20.

Level Progression

Level

Granted Attribute

0

  • Additive First Progression
  • Subtractive First Progression

1

  • Wit

2

  • Quiet

3

  • Additive Second Progression

4

5

  • Subtractive Second Progression

6

  • Additive Second Progression

7

  • Free Facet

8

  • Enforce

9

  • Additive Fourth Progression

10

  • Subtractive Third Progression

11

12

  • Additive Fifth Progression

13

14

  • Silence

15

  • Additive Sixth Progression
  • Subtractive Fourth Progression

16

  • Additive Seventh Progression

17

  • Free Facet

18

18

  • Free Facet

20

  • Subtractive Fifth Progression

21

22

  • Free Facet

23

  • Additive Eighth Progression

24

  • Free Facet

Pillars

This pillar is awaiting improvements to the spell list for the talents on the Searlin Codex

Gattling MageSearlin CodexMagical Aptitude
With this Arch, you may cast fast-cast spells from your spellbook in combat at fast-cast speed without memorizing them.
You may now cast the spell Magefire once per combat as a free action. This does not put the spell or talent on cool down.

You gain the following:

  • +3 Physical, Mystical, Effect
  • +1 All Star Ratings
  • -1 All Cool Downs

Order I

  • +1 per Rank to Intelligence
  • +1 per Rank to Strength
  • +1 Generic Cool Down
  • +1 Magic Cool Down

Order I

  • 1 You gain Circle of Binding as a Talent
  • 1 You gain Cloak of Invisibility as a Talent

Order I

  • You may transcribe spells without completing a difficulty check.

Order II

  • The Cool Down of your Enforce ability is decreased by 1.

Order II

  • 3 Additional generic cool downs.

Order II

  • All Activated Abilities with a Star rating gain +3 Stars

Order III

  • +5 Intelligence

Order III

  • Once each Round, you may use a talent as a Free Action.
Order III
Order IVOrder IV

Order IV The Silence ability gains 2 additional Stars.

Order V

  • +3 Additional Magic Cooldowns

Order V

  • You gain Tunic of Iron-Weave as a talent.
Order V

Order VI

  • +3 Strength

Order VI

  • You gain Heroic Stance as a talent.

Order VI

  • The Cool Down of your Wit ability is decreased by 1
Order VII

Order VII

  • You gain Spell Stutter as a talent.

Order VII

  • The Quiet ability gains 1 additional Star

Order VIII

  • You gain 1 additional generic Cool Down.

Order VIII

Order VIII

  • All Talents gain +1 to their Star Rating.

Order XI

  • You gain 1 additional spell Cool Down

Order XI

  • +1 Physical, Mystical, Effect
    • +1 Physical, Mystical, Effect per Order

Order XI

  • +1 Lore and Transcription
    • +1 Per Order

See Also: