MRPG Endo-Mage
The Endo-Mage gathers power from within themselves and focuses it into spells dealing with the four inner focal points: Light, Dark, Mind, and Life.
Endo-Mages are the most powerful of the pure-magic classes. Their primary weapon is the power of MRPG Magefire, a special, customized spell that allows them to bypass most magic-based damage reduction.
Proficiencies
- Magic Proficiency, Physical
- Magic Proficiency, Mystical
- Magic Proficiency, Effect
- Bludgeon
- Lore and Transcription
Schools
Aurmancers have access to the following schools of Magic:
- Light
- Dark
- Mind
- Life
- Death
- Change
- Holy
Exigent Moirai
- Rank I: Reset all active spell cool downs to zero.
- Rank II: On use of this ability, roll 1d20. On a 20, reset the ability. You may use it again today.
- Rank III: Ability resets on a 17-20.
- Rank II: On use of this ability, roll 1d20. On a 20, reset the ability. You may use it again today.
Activated Abilities
- Start:
- Wit
- Quiet
- Rank I:
- Enforce
- Rank II:
- Silence
Pillars
This pillar is awaiting improvements to the spell list for the talents on the Searlin Codex
Gattling Mage | Searlin Codex | Magical Aptitude |
With this Arch, you may cast fast-cast spells from your spellbook in combat at fast-cast speed without memorizing them. | ||
You may now cast the spell Magefire once per combat as a free action. This does not put the spell or talent on cool down. | ||
Arch that spans Second and Third Pillar | ||
Order I
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Order I
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Order I
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Order II The Cool Down of your Enforce ability is decreased by 1. |
Order II
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Order II All Activated Abilities with a Star rating gain +3 Stars |
Order III
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Order III
| Order III |
Order IV | Order IV |
Order IV The Silence ability gains 2 additional Stars. |
Order V
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Order V
| Order V |
Order VI
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Order VI
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Order VI
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Order VII |
Order VII
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Order VII
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Order VIII
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Order VIII |
Order VIII
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Order XI
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Order XI
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Order XI
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