Difference between revisions of "MRPG Exo-Mage"
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Exo-Mages play a little differently from the other classes: they cannot 'drop' a magic-proficiency through the proficiency-trades, and all of their magical proficiencies level on their own(as opposed to the player choosing which ones to place stats in. | Exo-Mages play a little differently from the other classes: they cannot 'drop' a magic-proficiency through the proficiency-trades, and all of their magical proficiencies level on their own(as opposed to the player choosing which ones to place stats in. | ||
− | In addition, Exo-Mages gain all of their magic through | + | In addition, Exo-Mages gain nearly all of their magic through a unique [[MRPG Exo-Mage Spell List|spell tree]] |
==See Also:== | ==See Also:== |
Revision as of 19:15, 13 October 2012
The Exo-Mage is a wizard based around the four cardinal forces: Earth, Fire, Wind, and Water(See: MRPG Proficiency List).
Exo-Mages play a little differently from the other classes: they cannot 'drop' a magic-proficiency through the proficiency-trades, and all of their magical proficiencies level on their own(as opposed to the player choosing which ones to place stats in.
In addition, Exo-Mages gain nearly all of their magic through a unique spell tree