Difference between revisions of "MRPG Races"

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Unless otherwise specified, all the races encountered in the game are some variation on human. Playable, non-human races may be added later. All four races in this iteration of the game are [[Ataya|Atayan]], [[Drack]], [[Ebeta|Ebetan]], and [[Rowen]].
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Initially, all races were planned to essentially be human. This has, since, been revised(with the canonization of [[Druid]]s as a race). Originally the game included [[Ataya|Atayan]], [[Drack]], [[Ebeta|Ebetan]], and [[Rowen]]. This list is now being revised as new races are created.
  
 
Each race gets a few bonuses and penalties to [[MRPG Stats|stats]] and [[MRPG Skills|skills]] that only apply at character creation. In general, race/class combination makes very little difference; race has more impact on play-style. For example: Atayans gain a major bonus to the Comprehension skill. This does not make them better mages, but it does make them better at [[MRPG Magic#Obtaining Spells|copying]] spells out of tomes and learning spells from scrolls. Hence, the Atayan will be able to gather a wider variety of spells than other races.
 
Each race gets a few bonuses and penalties to [[MRPG Stats|stats]] and [[MRPG Skills|skills]] that only apply at character creation. In general, race/class combination makes very little difference; race has more impact on play-style. For example: Atayans gain a major bonus to the Comprehension skill. This does not make them better mages, but it does make them better at [[MRPG Magic#Obtaining Spells|copying]] spells out of tomes and learning spells from scrolls. Hence, the Atayan will be able to gather a wider variety of spells than other races.
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==Drack==
 
==Drack==
The [[Drack]] are tinkerers, and putterers, and fixers of things. To the Drack, all things are governed by a physical law and thus have a logical organization. The Drack excel at both mechanical and magical.
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The [[Drack]] are tinkerers, and putterers, and fixers of things. To the Drack, all things are governed by a physical law and thus have a logical organization. The Drack excel at both mechanical and magical. As survivors of of an apocalypse in their homeland, the Drack now have improved resistance, with an inherent +5 per rank to all [[MRPG Magic#Spell Resistance|Resistance]].
  
 
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==Ebetan Race==
 
==Ebetan Race==
 
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==Rowen==
 
==Rowen==
The [[Rowen]]s are the masters of the bow, skills with all things ranged. Being a Rowen grants you a 10% bonus to AV and [[MRPG THreat|Threat]] whenever you use a ranged weapon. Specifically while using longbows, a Rowen gains an additional 5% bonus to weapon damage.
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The [[Rowen]]s are the masters of the bow, skilled with all things ranged. Being a Rowen grants you a 10% bonus to AV and [[MRPG Threat|Threat]] whenever you use a ranged weapon. Specifically while using longbows, a Rowen gains an additional 5% bonus to weapon damage.
  
 
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Revision as of 21:23, 10 October 2012

Initially, all races were planned to essentially be human. This has, since, been revised(with the canonization of Druids as a race). Originally the game included Atayan, Drack, Ebetan, and Rowen. This list is now being revised as new races are created.

Each race gets a few bonuses and penalties to stats and skills that only apply at character creation. In general, race/class combination makes very little difference; race has more impact on play-style. For example: Atayans gain a major bonus to the Comprehension skill. This does not make them better mages, but it does make them better at copying spells out of tomes and learning spells from scrolls. Hence, the Atayan will be able to gather a wider variety of spells than other races.

Atayan

Atayans, also known as the Mountain People, live on the slopes of the Stormreaver Range. They are the secret guardians of the fabled Library of Arindell, and above all value knowledge.

Stat Bonus and PenaltiesSkill Bonus and Penalties
StatBonus
STR+1
SPD-2
INT+2
STA-2
DEX+1
SkillBonus
Charisma+5
Medicine+0
Tinkering+0
Comprehension+10
Perception-4

Drack

The Drack are tinkerers, and putterers, and fixers of things. To the Drack, all things are governed by a physical law and thus have a logical organization. The Drack excel at both mechanical and magical. As survivors of of an apocalypse in their homeland, the Drack now have improved resistance, with an inherent +5 per rank to all Resistance.

Stat Bonus and PenaltiesSkill Bonus and Penalties
StatBonus
STR-2
SPD-1
INT+3
STA-1
DEX+1
SkillBonus
Charisma+0
Medicine-6
Tinkering+10
Comprehension+2
Perception+0


Rowen

The Rowens are the masters of the bow, skilled with all things ranged. Being a Rowen grants you a 10% bonus to AV and Threat whenever you use a ranged weapon. Specifically while using longbows, a Rowen gains an additional 5% bonus to weapon damage.

Stat Bonus and PenaltiesSkill Bonus and Penalties
StatBonus
STR+
SPD+
INT+
STA+
DEX+
SkillBonus
Charisma+
Medicine+
Tinkering+
Comprehension+
Perception+

See Also: