Difference between revisions of "MRPG Shields"
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Shields are a primarily defensive item and, in general, are handy for anyone with a free arm. In order to equip a shield, a character must possess the [[MRPG Proficiency List|Shield Proficiency]]. Having the proficiency also grants them access to Block and [[MRPG Activated Abilities#Melee|Shield Bash]] activated abilities. | Shields are a primarily defensive item and, in general, are handy for anyone with a free arm. In order to equip a shield, a character must possess the [[MRPG Proficiency List|Shield Proficiency]]. Having the proficiency also grants them access to Block and [[MRPG Activated Abilities#Melee|Shield Bash]] activated abilities. | ||
− | + | Each point in Shield proficiency provides 1 additional dice when rolling Defense. A character with a shield equiped may still roll DV equal to his Shield Proficiency regardless of how low his actual DV has dropped. | |
[[Mage Wars RPG]] has three different shield sizes. | [[Mage Wars RPG]] has three different shield sizes. | ||
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<table cellpadding="2" border="1"> | <table cellpadding="2" border="1"> | ||
<tr><td>'''Type:'''</td><td>'''size'''</td><td>'''Wood'''</td><td>'''Metal'''</td> | <tr><td>'''Type:'''</td><td>'''size'''</td><td>'''Wood'''</td><td>'''Metal'''</td> | ||
− | <tr><td>Buckler</td><td>Small</td><td> | + | <tr><td>Buckler</td><td>Small</td><td>3</td><td>5</td> |
− | <tr><td>Kite</td><td>Medium</td><td> | + | <tr><td>Kite</td><td>Medium</td><td>5</td><td>8</td> |
− | <tr><td>Tower</td><td>Very Large</td><td> | + | <tr><td>Tower</td><td>Very Large</td><td>11</td><td>16</td> |
</table> | </table> | ||
+ | Shields do not provide additional AC based on quality, but do add additional DV bonuses. | ||
+ | <table cellpadding="2" border="1"> | ||
+ | <tr><td>'''Quality'''</td><td>'''Wood'''</td><td>'''Metal'''</td></tr> | ||
+ | <tr><td>Poor</td><td>0</td><td>0</td></tr> | ||
+ | <tr><td>Simple</td><td>0</td><td>0</td></tr> | ||
+ | <tr><td>Fine</td><td>1</td><td>2</td></tr> | ||
+ | <tr><td>Very Fine</td><td>3</td><td>5</td></tr> | ||
+ | </table> | ||
+ | |||
+ | Very Fine tower shields receive an additional +6 | ||
==Detail== | ==Detail== | ||
*'''Buckler:''' bucklers are always made from wood and have some metal. They can have [[MRPG Materials#Imbued|-imbued]] properties from the wood, like armor this adds to [[MRPG Damage Types#Resistance|resistance]]. | *'''Buckler:''' bucklers are always made from wood and have some metal. They can have [[MRPG Materials#Imbued|-imbued]] properties from the wood, like armor this adds to [[MRPG Damage Types#Resistance|resistance]]. | ||
**Size: Small | **Size: Small | ||
+ | **Dice: d6 | ||
*'''Kite:''' kit shields are large, semi-reclangular, and usually made primarily from metal. They can receive an -imbued bonus from the metal. | *'''Kite:''' kit shields are large, semi-reclangular, and usually made primarily from metal. They can receive an -imbued bonus from the metal. | ||
**Size: Medium | **Size: Medium | ||
+ | **Dice: d8 | ||
*'''Tower:''' tower sheilds are made from both metal and wood and can recieve an -imbued bonus from either. | *'''Tower:''' tower sheilds are made from both metal and wood and can recieve an -imbued bonus from either. | ||
**Size: Very Large | **Size: Very Large | ||
+ | **Dice: d12 | ||
− | + | Much like weapons, each + value on the item provides an additional damage dice. Damage dice only comes in to play on a shield bash. | |
− | |||
− | + | ==Exotic Properties== | |
− | + | Shields may have the [[MRPG Exotic Properties|spiked]] weapon property, but this does not give shields access to Wracking Strike. | |
− | |||
− | |||
− | |||
− | |||
==See Also:== | ==See Also:== |
Revision as of 17:31, 5 May 2016
Shields are a primarily defensive item and, in general, are handy for anyone with a free arm. In order to equip a shield, a character must possess the Shield Proficiency. Having the proficiency also grants them access to Block and Shield Bash activated abilities.
Each point in Shield proficiency provides 1 additional dice when rolling Defense. A character with a shield equiped may still roll DV equal to his Shield Proficiency regardless of how low his actual DV has dropped.
Mage Wars RPG has three different shield sizes.
- Buckler
- Kite
- Tower
Shields can be made from metal or wood and provide armor class based on material and size:
Type: | size | Wood | Metal |
Buckler | Small | 3 | 5 |
Kite | Medium | 5 | 8 |
Tower | Very Large | 11 | 16 |
Shields do not provide additional AC based on quality, but do add additional DV bonuses.
Quality | Wood | Metal |
Poor | 0 | 0 |
Simple | 0 | 0 |
Fine | 1 | 2 |
Very Fine | 3 | 5 |
Very Fine tower shields receive an additional +6
Detail
- Buckler: bucklers are always made from wood and have some metal. They can have -imbued properties from the wood, like armor this adds to resistance.
- Size: Small
- Dice: d6
- Kite: kit shields are large, semi-reclangular, and usually made primarily from metal. They can receive an -imbued bonus from the metal.
- Size: Medium
- Dice: d8
- Tower: tower sheilds are made from both metal and wood and can recieve an -imbued bonus from either.
- Size: Very Large
- Dice: d12
Much like weapons, each + value on the item provides an additional damage dice. Damage dice only comes in to play on a shield bash.
Exotic Properties
Shields may have the spiked weapon property, but this does not give shields access to Wracking Strike.