Difference between revisions of "MRPG Wands"
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Wands are equiped to the main-hand and cannot be dual-wielded(however a [[MRPG Shields|shield]] or [[MRPG Focus Items|Focus item]] can still be held in the offhand. | Wands are equiped to the main-hand and cannot be dual-wielded(however a [[MRPG Shields|shield]] or [[MRPG Focus Items|Focus item]] can still be held in the offhand. | ||
− | Wands contain a single specific fast-cast [[MRPG Spell list|spell]] and cast it when activated. All wands cast spells from the | + | Wands contain a single specific fast-cast [[MRPG Spell list|spell]] and cast it when activated. All wands cast spells from the [[MRPG Spell List#Learned List|Learned List]] of spells. |
+ | |||
+ | In order to use a wand, you must know the spell being cast(or suffer a 50% chance of failure). Wands are free to use but have a limited number of "charges" and must be recharged at special locations. | ||
==Wand List== | ==Wand List== | ||
+ | Just check out [[MRPG Spell List#Learned List|Learned List]] for now. | ||
+ | |||
==See Also:== | ==See Also:== |
Revision as of 17:04, 6 November 2012
Wands are equiped to the main-hand and cannot be dual-wielded(however a shield or Focus item can still be held in the offhand.
Wands contain a single specific fast-cast spell and cast it when activated. All wands cast spells from the Learned List of spells.
In order to use a wand, you must know the spell being cast(or suffer a 50% chance of failure). Wands are free to use but have a limited number of "charges" and must be recharged at special locations.
Wand List
Just check out Learned List for now.