Difference between revisions of "Mage Wars RPG Classes old"

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#'''Pimp:''' A reserved class made specially for developers and GMs, pimp is probably going to be made into a backronym sooner or later. The class essentially has the ability to use facets from all other classes and has no facet penalty. In addition, they have all [[MRPG Proficiency List|proficiencies]].
 
#'''Pimp:''' A reserved class made specially for developers and GMs, pimp is probably going to be made into a backronym sooner or later. The class essentially has the ability to use facets from all other classes and has no facet penalty. In addition, they have all [[MRPG Proficiency List|proficiencies]].
  
==Proficiency System==
+
==Core Proficiencies==
[[MRPG Proficiency List]]
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===Warrior===
 +
*'''Special Proficiency, Melee''' - grants the ability to use improved melee attacks
 +
*'''Weapon Proficiency, Bladed''' - grants the ability to use bladed weapons
 +
*'''Weapon Proficiency, Blunt''' - grants the ability to use blunt weapons
 +
*'''Weapon Proficiency, Ranged''' - grants the ability to use ranged weapons
 +
*'''Weapon Proficiency, Martial''' - grants the ability to use martial weapons
 +
*'''Shield Proficiency''' - grants the ability to use shields
 +
*'''Armor Proficiency, Light''' - grants the ability to wear light armor
 +
*'''Armor Proficiency, Heavy''' - grants the ability to wear heavy armor
  
he proficiency system
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See: [[MRPG Warrior]]
 +
 
 +
===Endo-Mage===
 +
*'''Magic Proficiency, Light''' - grants the ability to use light magic
 +
*'''Magic Proficiency, Dark''' - grants the ability to use dark magic
 +
*'''Magic Proficiency, Mind''' - grants the ability to use mind magic
 +
*'''Magic Proficiency, Life''' - grants the ability to use life magic
 +
*'''Wand Proficiency''' - grants the ability to use wands
 +
*'''Scroll Proficiency''' - grants the ability to use wands
 +
*'''Lore Proficiency''' - imbues a knowledge of lore required to use the lore skill.
 +
*'''Transcription''' - grants the ability to transcribe spells into a spellbook.
 +
 
 +
See: [[MRPG Endo-Mage]]
 +
 
 +
===Exo-Mage===
 +
*'''Magic Proficiency, Earth''' - grants the ability to use earth magic
 +
*'''Magic Proficiency, Fire''' - grants the ability to use fire magic
 +
*'''Magic Proficiency, Wind''' - grants the ability to use wind magic
 +
*'''Magic Proficiency, Water''' - grants the ability to use water magic
 +
*'''Wand Proficiency''' - grants the ability to use wands
 +
*'''Scroll Proficiency''' - grants the ability to use wands
 +
*'''Lore Proficiency''' - imbues a knowledge of lore required to use the lore skill.
 +
*'''Transcription''' - grants the ability to transcribe spells into a spellbook.
 +
 
 +
See: [[MRPG Exo-Mage]]
 +
 
 +
===LifeBringer===
 +
*'''Magic Proficiency, Life''' - grants the ability to use earth magic
 +
*'''Magic Proficiency, Death''' - grants the ability to use death magic
 +
*'''Magic Proficiency, Conjuration''' - grants the ability to use conjuration magic
 +
*'''Magic Proficiency, Ritual''' - grants the ability to use ritual magic
 +
*'''Aura Proficiency''' - grants the ability to use auras
 +
*'''Wand Proficiency''' - grants the ability to use wands
 +
*'''Scroll Proficiency''' - grants the ability to use wands
 +
*'''Transcription''' - grants the ability to transcribe spells into a spellbook.
 +
 
 +
See: [[MRPG Lifebringer]]
 +
 
 +
===Paladin===
 +
*'''Armor Proficiency, Heavy''' - grants the ability to wear heavy armor
 +
*'''Weapon Proficiency, Blunt''' - grants the ability to use blunt weapons
 +
*'''Weapon Proficiency, Ranged''' - grants the ability to use ranged weapons
 +
*'''Shield Proficiency''' - grants the ability to use shields
 +
*'''Magic Proficiency, Holy''' - grants the ability to use holy magic
 +
*'''Magic Proficiency, Ritual''' - grants the ability to use death magic
 +
*'''Magic Proficiency, Light''' - grants the ability to use gilded light magic
 +
 
 +
See: [[MRPG Paladin]]
 +
 
 +
===Battling Sorcerer===
 +
*'''Magic Proficiency, Dark''' - grants the ability to use dark magic
 +
*'''Magic Proficiency, Ritual''' - grants the ability to use ritual magic
 +
*'''Armor Proficiency, Light''' - grants the ability to use light armor
 +
*'''Weapon Proficiency, Bladed''' - grants the ability to use bladed weapons
 +
*'''Wand Proficiency''' - grants the ability to use wands
 +
*'''Scroll Proficiency''' - grants the ability to use wands
 +
*'''Lore Proficiency''' - imbues a knowledge of lore required to use the lore skill.
 +
*'''Transcription''' - grants the ability to transcribe spells into a spellbook.
 +
 
 +
See: [[MRPG Battling Sorcerer]]
 +
 
 +
===Necromancer===
 +
*'''Magic Proficiency, Necromancy''' - grants the ability to use necromancy
 +
*'''Armor Proficiency, Light''' - grants the ability to use light armor
 +
*'''Weapon Proficiency, Bladed''' - grants the ability to use bladed weapons
 +
*'''Weapon Proficiency, Ranged''' - grants the ability to use blunt weapons
 +
*'''Shield Proficiency''' - grants the ability to use shields
 +
*'''Scroll Proficiency''' - grants the ability to use wands
 +
*'''Lore Proficiency''' - imbues a knowledge of lore required to use the lore skill.
 +
*'''Transcription''' - grants the ability to transcribe spells into a spellbook.
 +
 
 +
See: [[MRPG Necromancer]]
 +
 
 +
===Raw-Form Caster===
 +
*'''Magic Proficiency, Raw''' - grants the ability to use raw-form magic
 +
*'''Special Proficiency, Flight''' - grants the ability to fly
 +
*'''Focus Proficiency''' - grants the ability to use focus
 +
*'''Special Proficiency, Draw''' - grants the ability to draw raw energy from the world around you
 +
*'''Armor Proficiency, Heavy''' - grants the ability to wear heavy armor
 +
*'''Weapon Proficiency, Empty-Hand''' - grants the ability to use special empty-handed power attacks
 +
*'''Shield Proficiency''' - grants the ability to use shields
 +
 
 +
See: [[MRPG Raw-Form Caster]]
  
 
==Facet System==
 
==Facet System==

Revision as of 19:04, 15 March 2012

This is a list of character classes for the Mage Wars RPG.

Goal

The game is intended to be largely class-less, with no rigid roles and a high-degree of customizability. While traditional RPG roles will exist(tank, healer, DPS, support, etc), there is no strict intention of "this class does this, that class does that" no "vision" and no player inter-dependancy.


Classes

The main character classes available at character creation:

  1. Warrior: Warriors are the basic sword-only class(though they have access to all weapons). Warriors cannot, by default, use any form of magic. They can wield magical items but cannot use scrolls or wands.
  2. Endo-Mage: The Endo-Mage gathers power from within themselves and focuses it into spells dealing with the four inner focal points. Specifically, Light, Dark, Mind, and Life.
  3. Exo-Mage: The Exo-Mage takes energy from the world around them, with a primary focus around the four cardinal elements. Specifically Earth, Fire, Wind, and Water.
  4. LifeBringer: Mage Wars has no priest-class, because priest implies fealty to a specific god. The Lifebringer is a mage who's skills are focused entirely around restoring and preserving life. While other classes have some healing ability, the strongest and most useful spells belong to the LifeBringer.
  5. Paladin: The Paladin is a holy warrior fully devoted to good. He uses powerful weapons, holy spells, and raw courage to prevail in a fight.
  6. Battling Sorcerer: Blending magic with the sword, Battling Sorcerers use weapons and melee combat to deal maximum damage.
  7. Necromancer: The Necromancer commands the undead and uses powerful and unique magics in battle.
  8. Raw-Form Caster: The Raw-Form caster gathers up the most primal from of magic and turns it into a weapon.
  9. Pimp: A reserved class made specially for developers and GMs, pimp is probably going to be made into a backronym sooner or later. The class essentially has the ability to use facets from all other classes and has no facet penalty. In addition, they have all proficiencies.

Core Proficiencies

Warrior

  • Special Proficiency, Melee - grants the ability to use improved melee attacks
  • Weapon Proficiency, Bladed - grants the ability to use bladed weapons
  • Weapon Proficiency, Blunt - grants the ability to use blunt weapons
  • Weapon Proficiency, Ranged - grants the ability to use ranged weapons
  • Weapon Proficiency, Martial - grants the ability to use martial weapons
  • Shield Proficiency - grants the ability to use shields
  • Armor Proficiency, Light - grants the ability to wear light armor
  • Armor Proficiency, Heavy - grants the ability to wear heavy armor

See: MRPG Warrior

Endo-Mage

  • Magic Proficiency, Light - grants the ability to use light magic
  • Magic Proficiency, Dark - grants the ability to use dark magic
  • Magic Proficiency, Mind - grants the ability to use mind magic
  • Magic Proficiency, Life - grants the ability to use life magic
  • Wand Proficiency - grants the ability to use wands
  • Scroll Proficiency - grants the ability to use wands
  • Lore Proficiency - imbues a knowledge of lore required to use the lore skill.
  • Transcription - grants the ability to transcribe spells into a spellbook.

See: MRPG Endo-Mage

Exo-Mage

  • Magic Proficiency, Earth - grants the ability to use earth magic
  • Magic Proficiency, Fire - grants the ability to use fire magic
  • Magic Proficiency, Wind - grants the ability to use wind magic
  • Magic Proficiency, Water - grants the ability to use water magic
  • Wand Proficiency - grants the ability to use wands
  • Scroll Proficiency - grants the ability to use wands
  • Lore Proficiency - imbues a knowledge of lore required to use the lore skill.
  • Transcription - grants the ability to transcribe spells into a spellbook.

See: MRPG Exo-Mage

LifeBringer

  • Magic Proficiency, Life - grants the ability to use earth magic
  • Magic Proficiency, Death - grants the ability to use death magic
  • Magic Proficiency, Conjuration - grants the ability to use conjuration magic
  • Magic Proficiency, Ritual - grants the ability to use ritual magic
  • Aura Proficiency - grants the ability to use auras
  • Wand Proficiency - grants the ability to use wands
  • Scroll Proficiency - grants the ability to use wands
  • Transcription - grants the ability to transcribe spells into a spellbook.

See: MRPG Lifebringer

Paladin

  • Armor Proficiency, Heavy - grants the ability to wear heavy armor
  • Weapon Proficiency, Blunt - grants the ability to use blunt weapons
  • Weapon Proficiency, Ranged - grants the ability to use ranged weapons
  • Shield Proficiency - grants the ability to use shields
  • Magic Proficiency, Holy - grants the ability to use holy magic
  • Magic Proficiency, Ritual - grants the ability to use death magic
  • Magic Proficiency, Light - grants the ability to use gilded light magic

See: MRPG Paladin

Battling Sorcerer

  • Magic Proficiency, Dark - grants the ability to use dark magic
  • Magic Proficiency, Ritual - grants the ability to use ritual magic
  • Armor Proficiency, Light - grants the ability to use light armor
  • Weapon Proficiency, Bladed - grants the ability to use bladed weapons
  • Wand Proficiency - grants the ability to use wands
  • Scroll Proficiency - grants the ability to use wands
  • Lore Proficiency - imbues a knowledge of lore required to use the lore skill.
  • Transcription - grants the ability to transcribe spells into a spellbook.

See: MRPG Battling Sorcerer

Necromancer

  • Magic Proficiency, Necromancy - grants the ability to use necromancy
  • Armor Proficiency, Light - grants the ability to use light armor
  • Weapon Proficiency, Bladed - grants the ability to use bladed weapons
  • Weapon Proficiency, Ranged - grants the ability to use blunt weapons
  • Shield Proficiency - grants the ability to use shields
  • Scroll Proficiency - grants the ability to use wands
  • Lore Proficiency - imbues a knowledge of lore required to use the lore skill.
  • Transcription - grants the ability to transcribe spells into a spellbook.

See: MRPG Necromancer

Raw-Form Caster

  • Magic Proficiency, Raw - grants the ability to use raw-form magic
  • Special Proficiency, Flight - grants the ability to fly
  • Focus Proficiency - grants the ability to use focus
  • Special Proficiency, Draw - grants the ability to draw raw energy from the world around you
  • Armor Proficiency, Heavy - grants the ability to wear heavy armor
  • Weapon Proficiency, Empty-Hand - grants the ability to use special empty-handed power attacks
  • Shield Proficiency - grants the ability to use shields

See: MRPG Raw-Form Caster

Facet System

The game is designed to allow a high degree of customization or personalization, encouraging each player to develop a play style that they find entertaining. There is no "right" or "wrong" way to play a specific class.

The Facet System facilitates this by allowing players to "swap" facets through the use of in-game items and currency, essentially trading one facet they have earned from their class for another facet of a different class. Certain facets will be reserved, but in general players will be allowed to develop a highly varied character system.

Facet List