Difference between revisions of "MRPG Stats OLD"
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Mage Wars works around 5 specific character stats that are increased through leveling and through equipped items. | Mage Wars works around 5 specific character stats that are increased through leveling and through equipped items. | ||
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*'''Strength:''' Determines how hard you strike when attacking, how much weight you can carry, and can effect how much damage your spells do. | *'''Strength:''' Determines how hard you strike when attacking, how much weight you can carry, and can effect how much damage your spells do. | ||
*'''Speed:''' How fast you can attack, how quickly you can reload ranged weapons, how fast you can switch weapons in combat, and adds to the amount of times you can combo. | *'''Speed:''' How fast you can attack, how quickly you can reload ranged weapons, how fast you can switch weapons in combat, and adds to the amount of times you can combo. | ||
− | *'''Intelligence:''' Used by mages in combat, determines how smart your character is, part of transcription. | + | *'''Intelligence:''' Used by mages in combat, determines how smart your character is, part of transcription. Used to determine what spells you can cast. |
− | *'''Stamina:''' Determines maximum HP, | + | *'''Stamina:''' Determines maximum HP, various other things. |
*'''Dexterity:''' Used in AV-calculation heavily, ranged attacks, dodge and evade. | *'''Dexterity:''' Used in AV-calculation heavily, ranged attacks, dodge and evade. | ||
+ | ==Stats and Facets== | ||
+ | Some [[MRPG Facets|Facets]] have minimum stat requirements. | ||
− | + | Some items may incorporate stat-checks to determine if the wielder is worthy. | |
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− | + | For the player, evenly distributing stats will give them a more versatile role, while focusing on a single stat may make their character better at a specific task. | |
− | + | ==Stat Modifiers== | |
− | + | Stat Modifiers are not commonly used, but provide bonuses here and there. The modifier is equal to the amount of the stat divided by 5. | |
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− | + | So, a character with 15 Strength would have a modifier of 3. | |
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− | + | Mods are not commonly used, so keep an eye out for them. | |
==See Also:== | ==See Also:== | ||
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*[[MRPG Combat and Magic]] | *[[MRPG Combat and Magic]] | ||
− | [[Category:Mage Wars RPG]] | + | [[Category:Mage Wars RPG OLD]] |
Latest revision as of 17:50, 5 March 2019
Mage Wars works around 5 specific character stats that are increased through leveling and through equipped items.
- Strength (STA)
- Speed (SPD)
- Intelligence (INT)
- Stamina (STA)
- Dexterity (DEX)
Stats are used in combat and to determine if the player meets requirements for certain items.
Stat Functions
- Strength: Determines how hard you strike when attacking, how much weight you can carry, and can effect how much damage your spells do.
- Speed: How fast you can attack, how quickly you can reload ranged weapons, how fast you can switch weapons in combat, and adds to the amount of times you can combo.
- Intelligence: Used by mages in combat, determines how smart your character is, part of transcription. Used to determine what spells you can cast.
- Stamina: Determines maximum HP, various other things.
- Dexterity: Used in AV-calculation heavily, ranged attacks, dodge and evade.
Stats and Facets
Some Facets have minimum stat requirements.
Some items may incorporate stat-checks to determine if the wielder is worthy.
For the player, evenly distributing stats will give them a more versatile role, while focusing on a single stat may make their character better at a specific task.
Stat Modifiers
Stat Modifiers are not commonly used, but provide bonuses here and there. The modifier is equal to the amount of the stat divided by 5.
So, a character with 15 Strength would have a modifier of 3.
Mods are not commonly used, so keep an eye out for them.