MRPG Threat: Difference between revisions
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Key Threat Areas: | Key Threat Areas: | ||
*Class | *Class | ||
* | *Equipment and Magic | ||
*Actions and Damage | *Actions and Damage | ||
Each character begins with a base Threat Level of 1. | Each character begins with a base Threat Level of 1. | ||
==Threat Calculations== | |||
Sources of Threat | |||
==Class== | ===Class=== | ||
Class-based threat calculations are simple: | Class-based threat calculations are simple: | ||
| Line 25: | Line 27: | ||
<tr><td>[[MRPG Paladin]]</td><td>+2</td></tr> | <tr><td>[[MRPG Paladin]]</td><td>+2</td></tr> | ||
<tr><td>[[MRPG Battling Sorcerer]]</td><td>+1</td></tr> | <tr><td>[[MRPG Battling Sorcerer]]</td><td>+1</td></tr> | ||
</table> | |||
===Equipment and Magic=== | |||
What you have and whether or not you're using magic. | |||
<table cellpadding="4" border="1"> | |||
<tr><td>'''Equipment and Magic'''</td><td>'''Thread Mod'''</td></tr> | |||
<tr><td>1-handed Weapon</td><td>+2</td></tr> | |||
<tr><td>2-handed Weapon</td><td>+3</td></tr> | |||
<tr><td>Shield</td><td>+0</td></tr> | |||
<tr><td>Actively Casting a Spell</td><td>+4</td></tr> | |||
<tr><td>Have Cast a Spell since Combat</td><td>+2</td></tr> | |||
</table> | </table> | ||
Revision as of 19:57, 25 May 2016
Note: Throwing out the entire threat system and starting over from scratch.
The new system is going to be an absurdly basic point-system. Apply it as rigidly as you see fit.
Key Threat Areas:
- Class
- Equipment and Magic
- Actions and Damage
Each character begins with a base Threat Level of 1.
Threat Calculations
Sources of Threat
Class
Class-based threat calculations are simple:
| Class | Thread Mod |
| MRPG Warrior | +2 |
| MRPG Rogue | -1 |
| MRPG Ranger | +1 |
| MRPG Exo-Mage | +1 |
| MRPG Endo-Mage | 0 |
| MRPG Auramancer | 0 |
| MRPG Paladin | +2 |
| MRPG Battling Sorcerer | +1 |
Equipment and Magic
What you have and whether or not you're using magic.
| Equipment and Magic | Thread Mod |
| 1-handed Weapon | +2 |
| 2-handed Weapon | +3 |
| Shield | +0 |
| Actively Casting a Spell | +4 |
| Have Cast a Spell since Combat | +2 |