Difference between revisions of "MRPG Buffs and Modifiers"

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(See Also:)
(Modifiers)
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'''Example:''' A stamina of 15 yields an STA modifier of 1.5. A Stamina of 17 also yields 1.5, as does 19. Only a stamina of 20 raises the modifier to 2.
 
'''Example:''' A stamina of 15 yields an STA modifier of 1.5. A Stamina of 17 also yields 1.5, as does 19. Only a stamina of 20 raises the modifier to 2.
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When a modifier is used in an [[MRPG Equations Cheat Sheet|equation]], the modifier is always at least 1. The same goes for level calculations.
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'''Example:''' the mana point calculations equation is (Buffed STR Mod + Buffed INT Mod x INT) x Level. For a starting(level 0) character, this would result in 0 MP as the buffed Int may be less than 1.
  
 
==Buffed vs. Unbuffed==
 
==Buffed vs. Unbuffed==

Revision as of 19:17, 2 November 2012

Buffs

A "buff" is any item/spell/potion/ability/etc that increases, decreases, or otherwise changes a skill, stat, or proficiency. Most buffs add to the total "buffed" score for an item, but there are exceptions. Potions, for example, actually raise base stats(so an Intelligence-enhancing potion raises your base(unbuffed) Intelligence temporarily.

Buffed

The term "buffed" applies to the total score after all buffs are applied.

Example: a character has a base STR of 10 and is wearing a Ring of Strength +2, their base STR is still 10, but they have a buffed STR of 12.

Modifiers

Modifiers are used in almost every aspect of calculations throughout the game. Modifiers are calculated for all skills, stats, and proficiencies.

Unless otherwise stated, a modifier is always the relevent score, divided by 5, rounded down to the nearest 0.5.

Example: A stamina of 15 yields an STA modifier of 1.5. A Stamina of 17 also yields 1.5, as does 19. Only a stamina of 20 raises the modifier to 2.

When a modifier is used in an equation, the modifier is always at least 1. The same goes for level calculations.

Example: the mana point calculations equation is (Buffed STR Mod + Buffed INT Mod x INT) x Level. For a starting(level 0) character, this would result in 0 MP as the buffed Int may be less than 1.

Buffed vs. Unbuffed

Some checks will work from a buffed or unbuffed scores. For example, the Exo-Mage uses unbuffed INT modifiers, making it very important for Exo-Mages to have higher base intelligence.

An Unbuffed Mod is the modifer for the unbuffed score. Some calculations might use the buffed modifier but the unbuffed score, or vice-versa(Again, such as Exo-Mages, who use the unbuffed INT Modifier but the Buffed Proficiency).

See Also: