Difference between revisions of "MRPG Exo-Mage"
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In addition, Exo-Mages gain nearly all of their magic through a unique [[MRPG Exo-Mage Spell List|spell tree]] | In addition, Exo-Mages gain nearly all of their magic through a unique [[MRPG Exo-Mage Spell List|spell tree]] | ||
+ | |||
+ | ==Starting Stats== | ||
+ | *'''Main:''' Strength | ||
+ | *'''Secondary:''' Inteligence | ||
==Favored== | ==Favored== | ||
− | |||
*'''Favored Proficiencies:''' Exo-Mages receive a passive +3 to all magic proficiencies instead of having 2 specific favored proficiencies. They also take a -1 hit to all other proficiencies. This is even applied after doing a proficiency-swap. | *'''Favored Proficiencies:''' Exo-Mages receive a passive +3 to all magic proficiencies instead of having 2 specific favored proficiencies. They also take a -1 hit to all other proficiencies. This is even applied after doing a proficiency-swap. | ||
Revision as of 00:22, 12 October 2014
The Exo-Mage is a wizard based around the four cardinal forces: Earth, Fire, Wind, and Water(See: MRPG Proficiency List).
Exo-Mages play a little differently from the other classes: they cannot 'drop' a magic-proficiency through the proficiency-trades, and all of their magical proficiencies level on their own(as opposed to the player choosing which ones to place stats in.
In addition, Exo-Mages gain nearly all of their magic through a unique spell tree
Starting Stats
- Main: Strength
- Secondary: Inteligence
Favored
- Favored Proficiencies: Exo-Mages receive a passive +3 to all magic proficiencies instead of having 2 specific favored proficiencies. They also take a -1 hit to all other proficiencies. This is even applied after doing a proficiency-swap.
Exigent Moirai
- Rank I: Activate this ability to completely fill your mana reservoir.
- Rank II: 1 Additional activation per day.
- Rank III: 2 Additional activations per day.
- Rank II: 1 Additional activation per day.
Activated Abilities
- Enforce
- Quiet