MRPG Exo-Mage
Revision as of 02:21, 27 October 2014 by Siddharth1 (talk | contribs)
The Exo-Mage is a wizard based around the four cardinal forces: Earth, Fire, Wind, and Water (See: MRPG Proficiency List).
Exo-Mages play a little differently from the other classes: they cannot 'drop' a magic-proficiency through the proficiency-trades, and all of their magical proficiencies level on their own (as opposed to the player choosing which ones to place stats in).
In addition, Exo-Mages gain nearly all of their magic through a unique spell tree.
Starting Stats
- Main: Strength
- Secondary: Inteligence
Favored
- Favored Proficiencies: Exo-Mages receive a passive +3 to all magic proficiencies instead of having 2 specific favored proficiencies. They also take a -1 hit to all other proficiencies. This is even applied after doing a proficiency-swap.
Exigent Moirai
- Rank I: Activate this ability to completely fill your mana reservoir.
- Rank II: 1 Additional activation per day.
- Rank III: 2 Additional activations per day.
- Rank II: 1 Additional activation per day.
Activated Abilities
- Enforce
- Quiet