MRPG Magefire
Magefire, despite the deceptively-based name, is a special spell-tree accessible in two sides by classes with the light and dark magic proficiencies. The Endo-Mage already has access to both sides of the tree.
The technique is not, as the name implies, fire-based, but it works around dark and light magic. Thus, it deals positive or negative damage instead of fire damage.
Light Magefire
- Magefire: A jet of pure-white flame escapes the mage's hands, dealing 1d6 positive-damage per level.
- Magefire, Enhanced: Your Magefire spell deals an additional 10 points of untyped damage +10 points per rank.
- Magefire Prism: Your magefire spell now splitsinto three beams, striking either three separate targets or bending to strike a single target three times
- Magefire Burst: A wave of magefire breaks out
- Magefire, Enhanced: Your Magefire spell deals an additional 10 points of untyped damage +10 points per rank.
Light Magefire is focuses more heavily on AOE and crowd-control, though a focus for a specific, high-damage, single-target spell exists.
Dark Magefire
Dark Magefire deals more damage over time and specific, high-damage spells early-on. Dark magefire is also among the few techniques able to deal temporary and lasting stat-damage.
Basic:
- Dark Magic
Combine
At the top of the magefire spell-chain is the Onia, where darkness and light become one. This spell is particularly powerful because it deals Supplemental(untyped) damage