Difference between revisions of "MRPG Spell List also old"

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(Class-Specific Spell List)
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With the exception of the [[MRPG Exo-Mage|Exo-mage]] proficiencies, each magical proficiency has its own unique spell list. These spells are graduated and fall into two progressions: the Additive and the Subtractive. Additive spells are typically offensive and damage-dealing, while subtractive are about support and protection. There are exceptions to this rule, as healing is part of the Additive progression while some damaging Dark spells are subtractive.
 
With the exception of the [[MRPG Exo-Mage|Exo-mage]] proficiencies, each magical proficiency has its own unique spell list. These spells are graduated and fall into two progressions: the Additive and the Subtractive. Additive spells are typically offensive and damage-dealing, while subtractive are about support and protection. There are exceptions to this rule, as healing is part of the Additive progression while some damaging Dark spells are subtractive.
  
==Proficiency-Specific Spell List==
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Excluded from this list are the [[MRPG Spell Trees|tree-based]] magics. All Exo-Magic, and most Dark and Light spells belong to trees.
The "proficiency-specific" Spell Lists will take the form of trees, all information on the subject is being put together here: [[MRPG Spell Trees]]
 
  
 
==Spell List==
 
==Spell List==
Each magic proficiency has two spell lists according to progression. The exception being Endo-magic, which uses a single large spell list for all 4 proficiencies.
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Each magic proficiency has two spell lists according to progression.  
  
===Endo-Magic===
 
*Earth
 
*Fire
 
*Wind
 
*Water
 
  
 
===Light===
 
===Light===

Revision as of 03:54, 23 July 2012

(Note: the PnP game uses the same spell list)

With the exception of the Exo-mage proficiencies, each magical proficiency has its own unique spell list. These spells are graduated and fall into two progressions: the Additive and the Subtractive. Additive spells are typically offensive and damage-dealing, while subtractive are about support and protection. There are exceptions to this rule, as healing is part of the Additive progression while some damaging Dark spells are subtractive.

Excluded from this list are the tree-based magics. All Exo-Magic, and most Dark and Light spells belong to trees.

Spell List

Each magic proficiency has two spell lists according to progression.


Light

  • Light

Dark

  • Dark

Mind

  • Mind

Life

Additive Spell List:

ProgressionNameTypeCostDescription
First ProgressionHealFast Cast10Heal target player for 10HP+1pt per Caster Level+1d6 per Rank

Subtractive Spell List:

ProgressionNameTypeTypeDescription
First ProgressionLife ShieldWeave5Creates an ethereal shield over target player that prevents the next 10 damage. The shield lasts for 5 minutes+1 minute per caster level. Multiple castings do not stack.

Death

Additive Spell List:

ProgressionNameTypeCostDescription
First ProgressionHarmFast Cast10Damage target enemy for 5+1d3+1pt per caster level+1d10 per rank.

Subtractive Spell List:

ProgressionNameTypeTypeDescription
First ProgressionLife ShieldWeave5Creates an ethereal shield over target player that prevents the next 10 damage. The shield lasts for 5 minutes+1 minute per caster level. Multiple castings do not stack.

Change

  • Change

Holy

  • Holy

Key Terms

  • Caster Level: refers to the player's actual level
  • Rank: refers to the player's Rank.
  • Progression: refers to the spell's level(E.G. First Progression spells are available at start, Second Progression at Levels 3/5 respectively, etc)

See Also: