Mage Wars RPG Classes
The classes are:
- MRPG Warrior
- MRPG Rogue
- MRPG Ranger
- MRPG Exo-Mage
- MRPG Endo-Mage
- MRPG Auramancer
- MRPG Paladin
- MRPG Battling Sorcerer
Class Ranks
Ranks are achieved by gaining 8 levels in a specific class. All characters start at Rank 0, and upon reaching level 8 would achieve Rank 1. This grants access to special Facets as well as other perks.
Note that if a facet is granted by rank but was already taken as a free facet, these STACK. In the case of active abilities, this grants a separate instance of the ability with it's own cool-down.
Stats and Skills
Skill Increases
Every character gets a number of proficiencies and all seven MRPG Stats. The stats are used in varying ways. At various levels, the character will receive either a stat increase, a skill increase, or both. In addition, proficiencies scale by class-level.
Example: a warrior takes Weapon Proficiency: Bladed. If he puts both skill increases into it, at lvl 8 his Weapon Proficiency: Bladed would be equal to 10.
How many increases a character gets depends on class.
Re-Tool
This has gone through several iterations and the game currently lacks a working class. I am still working on it, details can be found on the MRPG New System Theorycraft page.
Using the warrior as a template, the character receives a total of 9 stat boosts and 13 skill boosts. However, much of that comes with the final level, meaning the trade-off to take 1 level of something else is noticeable.
Note: Rangers are being renamed Archers
Base class table:
See Also
| 1 | 1 Combat, 1 Armor, and 1 free facet |
| 2 | _ |
| 3 | _ |
| 4 | _ |
| 5 | _ |
| 6 | _ |
| 7 | _ |
| 8 | Warrior Rank I |
| 9 | _ |
| 10 | _ |
| 11 | _ |
| 12 | _ |
| 13 | _ |
| 14 | _ |
| 15 | _ |
| 16 | Warrior Rank II |
| 17 | _ |
| 18 | _ |
| 19 | _ |
| 20 | _ |
| 21 | _ |
| 22 | _ |
| 23 | _ |
| 24 | Warrior Rank III |