Difference between revisions of "Mage Wars RPG Classes old"

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This is a list of character classes for the [[Mage Wars RPG]].
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The classes are:
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*[[MRPG Warrior]]
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*[[MRPG Rogue]]
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*[[MRPG Ranger]]
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*[[MRPG Exo-Mage]]
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*[[MRPG Endo-Mage]]
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*[[MRPG Auramancer]]
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*[[MRPG Paladin]]
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*[[MRPG Battling Sorcerer]]
  
==Goal==
 
The game is intended to be largely class-less, with no rigid roles and a high-degree of customizability. While traditional RPG roles will exist(tank, healer, DPS, support, etc), there is no strict intention of "this class does this, that class does that" no "vision" and no player inter-dependancy.
 
  
  
  
==Classes==
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<!--
The main character classes available at character creation:
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This is legacy information that has been updates. Basically we are dropping it all from the main page and going in to class pages.
  
#'''Warrior:''' Warriors are the basic sword-only class(though they have access to all weapons). Warriors cannot, by default, use any form of magic. They can wield magical items but cannot use scrolls or wands.
 
#'''Endo-Mage:'''
 
#'''Exo-Mage:'''
 
#'''LifeBringer:''' Mage Wars has no priest-class, because priest implies fealty to a specific god. The Lifebringer is a mage who's skills are focused entirely around restoring and preserving life. While other classes have some healing ability, the strongest and most useful spells belong to the LifeBringer.
 
#'''Paladin:'''
 
#'''Dark Wizard:'''
 
#'''Necromancer:'''
 
#'''Raw-Form Caster:'''
 
  
#'''Pimp:''' A reserved class made specially for developers and GMs, pimp is probably going to be made into a backronym sooner or later. The class essentially has the ability to use facets from all other classes and has no facet penalty.
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===Core Proficiencies===
  
==Facet System==
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====Warrior====
The game is designed to allow a high degree of customization or personalization, encouraging each player to develop a play style that they find entertaining. There is no "right" or "wrong" way to play a specific class.
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*'''Special Proficiency, Melee'''
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*'''Weapon Proficiency, Bladed'''
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*'''Weapon Proficiency, Blunt'''
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*'''Shield Proficiency'''
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*'''Armor Proficiency, Plate'''
  
The Facet System facilitates this by allowing players to "swap" facets through the use of in-game items and currency, essentially trading one facet they have earned from their class for another facet of a different class. Certain facets will be reserved, but in general players will be allowed to develop a highly varied character system.
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See: [[MRPG Warrior]]
  
[[MRPG Facet List|Facet List]]
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====Rogue====
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*'''Weapon Proficiency, Bladed'''
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*'''Weapon Proficiency, Martial'''
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*'''Armor Proficiency, Leather'''
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*'''Special Proficiency, Stealth'''
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*'''Special Proficiency, Dodge'''
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See: [[MRPG Rogue]]
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====Ranger====
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*'''Special Proficiency, Ranged'''
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*'''Weapon Proficiency, Bladed'''
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*'''Weapon Proficiency, Ranged'''
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*'''Special Proficiency, ???'''
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*'''Special Proficiency, Dodge'''
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See: [[MRPG Ranger]]
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====Exo-Mage====
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*'''Magic Proficiency, Physical'''
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*'''Magic Proficiency, Elemental'''
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*'''Magic Proficiency, Effect'''
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*'''Special Proficiency, Evade'''
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*'''Lore and Transcription'''
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See: [[MRPG Exo-Mage]]
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====Endo-Mage====
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*'''Magic Proficiency, Physical'''
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*'''Magic Proficiency, Mystical'''
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*'''Magic Proficiency, Effect'''
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*'''Special Proficiency, Evade'''
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*'''Lore and Transcription'''
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See: [[MRPG Endo-Mage]]
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====Auramancer====
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*'''Magic Proficiency, Effect'''
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*'''Magic Proficiency, Aura'''
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*'''Special Proficiency, Enchantment'''
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*'''Special Proficiency, Evade'''
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*'''Lore and Transcription'''
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See: [[MRPG Auramancer]]
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====Paladin====
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*'''Armor Proficiency, Plate'''
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*'''Weapon Proficiency, Blunt'''
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*'''Shield Proficiency'''
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*'''Magic Proficiency, Physical'''
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*'''Magic Proficiency, Mystical'''
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See: [[MRPG Paladin]]
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====Battling Sorcerer====
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*'''Magic Proficiency, Effect'''
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*'''Magic Proficiency, Mystical'''
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*'''Armor Proficiency, Leather'''
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*'''Weapon Proficiency, Bladed'''
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*'''Special Proficiency, Evade'''
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See: [[MRPG Battling Sorcerer]]
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===Exigent Moirai===
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See [[MRPG Exigent Moirai]]
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===Activated Abilities===
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See [[MRPG Activated Abilities|Activated Abilities]] for more details. Each class gets a base set. Others can be gained by [[MRPG Facets|Facets]] or unlocked using [[MRPG Pillars|Pillars]].
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===Harmonies===
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See [[MRPG Harmony|Harmonies]] for details.
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===Pillars===
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See [[MRPG Pillars|Pillars]] for more details. Individual pillars are found on individual Class and Race pages.
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This is legacy information that has been dropped:
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===Primary and Secondary Stats===
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Some of these are hard-locked, others are a choice at character creation. These stats get bonuses at character creation and at rank increases.
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===Primary Proficiency===
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Like the skills, these can be chosen at character creation from a specific list and are set from then on. This proficiency gets a bonus at character creation, rank, and may receive situational bonuses.
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==See Also:==
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*[[Mage Wars RPG]]
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[[Category:Mage Wars RPG OLD]]

Latest revision as of 20:29, 7 March 2019