Difference between revisions of "Mage Wars RPG Classes old"

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This is a list of character classes for the [[Mage Wars RPG]].
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The classes are:
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*[[MRPG Warrior]]
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*[[MRPG Rogue]]
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*[[MRPG Ranger]]
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*[[MRPG Exo-Mage]]
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*[[MRPG Endo-Mage]]
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*[[MRPG Auramancer]]
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*[[MRPG Paladin]]
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*[[MRPG Battling Sorcerer]]
  
==Goal==
 
The game is intended to be largely class-less, with no rigid roles and a high-degree of customizability. While traditional RPG roles will exist(tank, healer, DPS, support, etc), there is no strict intention of "this class does this, that class does that" no "vision" and no player inter-dependancy.
 
  
  
  
==Classes==
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The main character classes available at character creation:
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This is legacy information that has been updates. Basically we are dropping it all from the main page and going in to class pages.
  
#'''Warrior:''' Warriors are the basic sword-only class(though they have access to all weapons). Warriors cannot, by default, use any form of magic. They can wield magical items but cannot use scrolls or wands.
 
#'''Endo-Mage:''' The Endo-Mage gathers power from within themselves and focuses it into spells dealing with the four inner focal points. Specifically, Light, Dark, Mind, and Life.
 
#'''Exo-Mage:''' The Exo-Mage takes energy from the world around them, with a primary focus around the four cardinal elements. Specifically Earth, Fire, Wind, and Water.
 
#'''LifeBringer:''' Mage Wars has no priest-class, because priest implies fealty to a specific god. The Lifebringer is a mage who's skills are focused entirely around restoring and preserving life. While other classes have some healing ability, the strongest and most useful spells belong to the LifeBringer.
 
#'''Paladin:''' The Paladin is a holy warrior fully devoted to good. He uses powerful weapons, holy spells, and raw courage to prevail in a fight.
 
#'''Battling Sorcerer:''' Blending magic with the sword, Battling Sorcerers use weapons and melee combat to deal maximum damage.
 
#'''Necromancer:''' The Necromancer commands the undead and uses powerful and unique magics in battle.
 
#'''Raw-Form Caster:''' The Raw-Form caster gathers up the most primal from of magic and turns it into a weapon.
 
#'''Pimp:''' A reserved class made specially for developers and GMs, pimp is probably going to be made into a backronym sooner or later. The class essentially has the ability to use facets from all other classes and has no facet penalty. In addition, they have all [[MRPG Proficiency List|proficiencies]].
 
  
==Core Proficiencies==
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===Core Proficiencies===
===Warrior===
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*'''Special Proficiency, Melee''' - grants the ability to use improved melee attacks
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====Warrior====
*'''Weapon Proficiency, Bladed''' - grants the ability to use bladed weapons
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*'''Special Proficiency, Melee'''
*'''Weapon Proficiency, Blunt''' - grants the ability to use blunt weapons
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*'''Weapon Proficiency, Bladed'''
*'''Weapon Proficiency, Ranged''' - grants the ability to use ranged weapons
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*'''Weapon Proficiency, Blunt'''
*'''Weapon Proficiency, Martial''' - grants the ability to use martial weapons
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*'''Shield Proficiency'''
*'''Shield Proficiency''' - grants the ability to use shields
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*'''Armor Proficiency, Plate'''
*'''Armor Proficiency, Light''' - grants the ability to wear light armor
 
*'''Armor Proficiency, Heavy''' - grants the ability to wear heavy armor
 
  
 
See: [[MRPG Warrior]]
 
See: [[MRPG Warrior]]
  
===Endo-Mage===
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====Rogue====
*'''Magic Proficiency, Light''' - grants the ability to use light magic
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*'''Weapon Proficiency, Bladed'''
*'''Magic Proficiency, Dark''' - grants the ability to use dark magic
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*'''Weapon Proficiency, Martial'''
*'''Magic Proficiency, Mind''' - grants the ability to use mind magic
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*'''Armor Proficiency, Leather'''
*'''Magic Proficiency, Life''' - grants the ability to use life magic
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*'''Special Proficiency, Stealth'''
*'''Wand Proficiency''' - grants the ability to use wands
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*'''Special Proficiency, Dodge'''
*'''Scroll Proficiency''' - grants the ability to use wands
 
*'''Lore Proficiency''' - imbues a knowledge of lore required to use the lore skill.
 
*'''Transcription''' - grants the ability to transcribe spells into a spellbook.
 
  
See: [[MRPG Endo-Mage]]
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See: [[MRPG Rogue]]
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====Ranger====
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*'''Special Proficiency, Ranged'''
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*'''Weapon Proficiency, Bladed'''
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*'''Weapon Proficiency, Ranged'''
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*'''Special Proficiency, ???'''
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*'''Special Proficiency, Dodge'''
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See: [[MRPG Ranger]]
  
===Exo-Mage===
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====Exo-Mage====
*'''Magic Proficiency, Earth''' - grants the ability to use earth magic
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*'''Magic Proficiency, Physical'''
*'''Magic Proficiency, Fire''' - grants the ability to use fire magic
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*'''Magic Proficiency, Elemental'''
*'''Magic Proficiency, Wind''' - grants the ability to use wind magic
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*'''Magic Proficiency, Effect'''
*'''Magic Proficiency, Water''' - grants the ability to use water magic
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*'''Special Proficiency, Evade'''
*'''Wand Proficiency''' - grants the ability to use wands
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*'''Lore and Transcription'''
*'''Scroll Proficiency''' - grants the ability to use wands
 
*'''Lore Proficiency''' - imbues a knowledge of lore required to use the lore skill.
 
*'''Transcription''' - grants the ability to transcribe spells into a spellbook.
 
  
 
See: [[MRPG Exo-Mage]]
 
See: [[MRPG Exo-Mage]]
  
===LifeBringer===
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====Endo-Mage====
*'''Magic Proficiency, Life''' - grants the ability to use earth magic
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*'''Magic Proficiency, Physical'''
*'''Magic Proficiency, Death''' - grants the ability to use death magic
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*'''Magic Proficiency, Mystical'''
*'''Magic Proficiency, Conjuration''' - grants the ability to use conjuration magic
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*'''Magic Proficiency, Effect'''
*'''Magic Proficiency, Ritual''' - grants the ability to use ritual magic
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*'''Special Proficiency, Evade'''
*'''Aura Proficiency''' - grants the ability to use auras
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*'''Lore and Transcription'''
*'''Wand Proficiency''' - grants the ability to use wands
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*'''Scroll Proficiency''' - grants the ability to use wands
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See: [[MRPG Endo-Mage]]
*'''Transcription''' - grants the ability to transcribe spells into a spellbook.
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====Auramancer====
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*'''Magic Proficiency, Effect'''
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*'''Magic Proficiency, Aura'''
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*'''Special Proficiency, Enchantment'''
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*'''Special Proficiency, Evade'''
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*'''Lore and Transcription'''
  
See: [[MRPG Lifebringer]]
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See: [[MRPG Auramancer]]
  
===Paladin===
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====Paladin====
*'''Armor Proficiency, Heavy''' - grants the ability to wear heavy armor
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*'''Armor Proficiency, Plate'''
*'''Weapon Proficiency, Blunt''' - grants the ability to use blunt weapons
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*'''Weapon Proficiency, Blunt'''
*'''Weapon Proficiency, Ranged''' - grants the ability to use ranged weapons
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*'''Shield Proficiency'''
*'''Shield Proficiency''' - grants the ability to use shields
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*'''Magic Proficiency, Physical'''
*'''Magic Proficiency, Holy''' - grants the ability to use holy magic
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*'''Magic Proficiency, Mystical'''
*'''Magic Proficiency, Ritual''' - grants the ability to use death magic
 
*'''Magic Proficiency, Light''' - grants the ability to use gilded light magic
 
  
 
See: [[MRPG Paladin]]
 
See: [[MRPG Paladin]]
  
===Battling Sorcerer===
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====Battling Sorcerer====
*'''Magic Proficiency, Dark''' - grants the ability to use dark magic
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*'''Magic Proficiency, Effect'''
*'''Magic Proficiency, Ritual''' - grants the ability to use ritual magic
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*'''Magic Proficiency, Mystical'''
*'''Armor Proficiency, Light''' - grants the ability to use light armor
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*'''Armor Proficiency, Leather'''
*'''Weapon Proficiency, Bladed''' - grants the ability to use bladed weapons
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*'''Weapon Proficiency, Bladed'''
*'''Wand Proficiency''' - grants the ability to use wands
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*'''Special Proficiency, Evade'''
*'''Scroll Proficiency''' - grants the ability to use wands
 
*'''Lore Proficiency''' - imbues a knowledge of lore required to use the lore skill.
 
*'''Transcription''' - grants the ability to transcribe spells into a spellbook.
 
  
 
See: [[MRPG Battling Sorcerer]]
 
See: [[MRPG Battling Sorcerer]]
  
===Necromancer===
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===Exigent Moirai===
*'''Magic Proficiency, Necromancy''' - grants the ability to use necromancy
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See [[MRPG Exigent Moirai]]
*'''Armor Proficiency, Light''' - grants the ability to use light armor
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*'''Weapon Proficiency, Bladed''' - grants the ability to use bladed weapons
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===Activated Abilities===
*'''Weapon Proficiency, Ranged''' - grants the ability to use blunt weapons
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See [[MRPG Activated Abilities|Activated Abilities]] for more details. Each class gets a base set. Others can be gained by [[MRPG Facets|Facets]] or unlocked using [[MRPG Pillars|Pillars]].
*'''Shield Proficiency''' - grants the ability to use shields
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*'''Scroll Proficiency''' - grants the ability to use wands
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===Harmonies===
*'''Lore Proficiency''' - imbues a knowledge of lore required to use the lore skill.
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See [[MRPG Harmony|Harmonies]] for details.
*'''Transcription''' - grants the ability to transcribe spells into a spellbook.
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===Pillars===
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See [[MRPG Pillars|Pillars]] for more details. Individual pillars are found on individual Class and Race pages.
  
See: [[MRPG Necromancer]]
 
  
===Raw-Form Caster===
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This is legacy information that has been dropped:
*'''Magic Proficiency, Raw''' - grants the ability to use raw-form magic
 
*'''Special Proficiency, Flight''' - grants the ability to fly
 
*'''Focus Proficiency''' - grants the ability to use focus
 
*'''Special Proficiency, Draw''' - grants the ability to draw raw energy from the world around you
 
*'''Armor Proficiency, Heavy''' - grants the ability to wear heavy armor
 
*'''Weapon Proficiency, Empty-Hand''' - grants the ability to use special empty-handed power attacks
 
*'''Shield Proficiency''' - grants the ability to use shields
 
  
See: [[MRPG Raw-Form Caster]]
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===Primary and Secondary Stats===
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Some of these are hard-locked, others are a choice at character creation. These stats get bonuses at character creation and at rank increases.
  
==Facet System==
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===Primary Proficiency===
The game is designed to allow a high degree of customization or personalization, encouraging each player to develop a play style that they find entertaining. There is no "right" or "wrong" way to play a specific class.
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Like the skills, these can be chosen at character creation from a specific list and are set from then on. This proficiency gets a bonus at character creation, rank, and may receive situational bonuses.
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-->
  
The Facet System facilitates this by allowing players to "swap" facets through the use of in-game items and currency, essentially trading one facet they have earned from their class for another facet of a different class. Certain facets will be reserved, but in general players will be allowed to develop a highly varied character system.
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==See Also:==
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*[[Mage Wars RPG]]
  
[[MRPG Facet List|Facet List]]
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[[Category:Mage Wars RPG OLD]]

Latest revision as of 20:29, 7 March 2019