Difference between revisions of "Mage Wars RPG Classes old"

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This is a list of character classes for the [[Mage Wars RPG]].
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The classes are:
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*[[MRPG Warrior]]
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*[[MRPG Rogue]]
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*[[MRPG Ranger]]
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*[[MRPG Exo-Mage]]
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*[[MRPG Endo-Mage]]
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*[[MRPG Auramancer]]
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*[[MRPG Paladin]]
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*[[MRPG Battling Sorcerer]]
  
==Goal==
 
The game is intended to be largely class-less, with no rigid roles and a high-degree of customizability. While traditional RPG roles will exist(tank, healer, DPS, support, etc), there is no strict intention of "this class does this, that class does that" no "vision" and no player inter-dependancy.
 
  
  
  
==Base Classes==
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<!--
The main character classes available at character creation:
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This is legacy information that has been updates. Basically we are dropping it all from the main page and going in to class pages.
  
===Non-Magical Classes===
 
#'''Warrior:''' Warriors are the basic sword-only class(though they have access to all weapons). Warriors cannot, by default, use any form of magic. They can wield magical items but cannot use scrolls or wands.
 
#'''Rogue:''' Rogues will function significantly differently than in other MMOs, with less of a focus on stealth. The rogue in MRPG is the jack of all trades and the master of none, his main focus in fighting is on evasion and damage-reduction. He cannot use magic but has a knack for working magical devices. He can be stealthy, but stealth is less of a focus in this game.
 
#'''Ranger:''' The ranger has a focus on(obviously) ranged weapons, with most of his skills and abilities focused around dealing damage from far away. The ranger, like the rogue, employs some stealth in order to avoid detection and escape sticky situations.
 
  
(Note: Through the use of proficiency-trades, these three classes are essentially inter-changeable, allowing the player to make any of the three out of one of them, or mix and match to develop a play style they enjoy.)
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===Core Proficiencies===
  
===Magic Classes===
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====Warrior====
#'''Endo-Mage:''' The Endo-Mage gathers power from within themselves and focuses it into spells dealing with the four inner focal points. Specifically, Light, Dark, Mind, and Life.
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*'''Special Proficiency, Melee'''
#'''Exo-Mage:''' The Exo-Mage takes energy from the world around them, with a primary focus around the four cardinal elements. Specifically Earth, Fire, Wind, and Water.
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*'''Weapon Proficiency, Bladed'''
#'''LifeBringer:''' Mage Wars has no priest-class, because priest implies fealty to a specific god. The Lifebringer is a mage who's skills are focused entirely around restoring and preserving life. While other classes have some healing ability, the strongest and most useful spells belong to the LifeBringer.
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*'''Weapon Proficiency, Blunt'''
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*'''Shield Proficiency'''
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*'''Armor Proficiency, Plate'''
  
===Hybrid Classes===
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See: [[MRPG Warrior]]
#'''Paladin:''' The Paladin is a holy warrior fully devoted to good. He uses powerful weapons, holy spells, and raw courage to prevail in a fight.
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#'''Battling Sorcerer:''' Blending magic with the sword, Battling Sorcerers use weapons and melee combat to deal maximum damage.
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====Rogue====
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*'''Weapon Proficiency, Bladed'''
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*'''Weapon Proficiency, Martial'''
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*'''Armor Proficiency, Leather'''
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*'''Special Proficiency, Stealth'''
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*'''Special Proficiency, Dodge'''
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See: [[MRPG Rogue]]
  
===GM Class===
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====Ranger====
'''Pimp:''' A reserved class made specially for developers and GMs, pimp is probably going to be made into a backronym sooner or later. The class essentially has the ability to use facets from all other classes and has no facet penalty. In addition, they have all [[MRPG Proficiency List|proficiencies]].
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*'''Special Proficiency, Ranged'''
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*'''Weapon Proficiency, Bladed'''
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*'''Weapon Proficiency, Ranged'''
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*'''Special Proficiency, ???'''
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*'''Special Proficiency, Dodge'''
  
===Planned Expansion Classes===
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See: [[MRPG Ranger]]
#'''Necromancer:''' The Necromancer commands the undead and uses powerful and unique magics in battle.
 
#'''Raw-Form Caster:''' The Raw-Form caster gathers up the most primal from of magic and turns it into a weapon.
 
  
==Core Proficiencies==
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====Exo-Mage====
===Warrior===
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*'''Magic Proficiency, Physical'''
*'''Special Proficiency, Melee''' - grants the ability to use improved melee attacks
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*'''Magic Proficiency, Elemental'''
*'''Weapon Proficiency, Bladed''' - grants the ability to use bladed weapons
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*'''Magic Proficiency, Effect'''
*'''Weapon Proficiency, Blunt''' - grants the ability to use blunt weapons
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*'''Special Proficiency, Evade'''
*'''Weapon Proficiency, Ranged''' - grants the ability to use ranged weapons
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*'''Lore and Transcription'''
*'''Weapon Proficiency, Martial''' - grants the ability to use martial weapons
 
*'''Shield Proficiency''' - grants the ability to use shields
 
*'''Armor Proficiency, Light''' - grants the ability to wear light armor
 
*'''Armor Proficiency, Heavy''' - grants the ability to wear heavy armor
 
  
See: [[MRPG Warrior]]
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See: [[MRPG Exo-Mage]]
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====Endo-Mage====
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*'''Magic Proficiency, Physical'''
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*'''Magic Proficiency, Mystical'''
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*'''Magic Proficiency, Effect'''
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*'''Special Proficiency, Evade'''
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*'''Lore and Transcription'''
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See: [[MRPG Endo-Mage]]
  
===Rogue===
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====Auramancer====
*'''Special Proficiency, Melee''' - grants the ability to use improved melee attacks
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*'''Magic Proficiency, Effect'''
*'''Weapon Proficiency, Bladed''' - grants the ability to use bladed weapons
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*'''Magic Proficiency, Aura'''
*'''Weapon Proficiency, Martial''' - grants the ability to use martial weapons
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*'''Special Proficiency, Enchantment'''
*'''Armor Proficiency, Light''' - grants the ability to wear light armor
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*'''Special Proficiency, Evade'''
*'''Armor Proficiency, Medium''' - grants the ability to wear heavy armor
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*'''Lore and Transcription'''
*'''Special Proficiency, Stealth''' - grants the ability to use stealth-mode
 
*'''Special Proficiency, Dodge''' - grants the ability to learn improved dogde techniques
 
*'''Special Proficiency, Evade''' - grants the ability to escape danger and outwit pursuers
 
  
===Ranger===
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See: [[MRPG Auramancer]]
*'''Special Proficiency, Ranged''' - grants the ability to use improved Ranged attacks
 
*'''Weapon Proficiency, Bladed''' - grants the ability to use bladed weapons
 
*'''Weapon Proficiency, Ranged''' - grants the ability to use ranged weapons
 
*'''Armor Proficiency, Light''' - grants the ability to wear light armor
 
*'''Armor Proficiency, Heavy''' - grants the ability to wear heavy armor
 
*'''Shield Proficiency''' - grants the ability to use shields
 
*'''Special Proficiency, Stealth''' - grants the ability to use stealth-mode
 
*'''Special Proficiency, Evade''' - grants the ability to escape danger and outwit pursuers
 
  
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====Paladin====
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*'''Armor Proficiency, Plate'''
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*'''Weapon Proficiency, Blunt'''
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*'''Shield Proficiency'''
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*'''Magic Proficiency, Physical'''
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*'''Magic Proficiency, Mystical'''
  
===Endo-Mage===
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See: [[MRPG Paladin]]
*'''Magic Proficiency, Light''' - grants the ability to use light magic
 
*'''Magic Proficiency, Dark''' - grants the ability to use dark magic
 
*'''Magic Proficiency, Mind''' - grants the ability to use mind magic
 
*'''Magic Proficiency, Life''' - grants the ability to use life magic
 
*'''Wand Proficiency''' - grants the ability to use wands
 
*'''Scroll Proficiency''' - grants the ability to use wands
 
*'''Lore Proficiency''' - imbues a knowledge of lore required to use the lore skill.
 
*'''Transcription''' - grants the ability to transcribe spells into a spellbook.
 
  
See: [[MRPG Endo-Mage]]
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====Battling Sorcerer====
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*'''Magic Proficiency, Effect'''
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*'''Magic Proficiency, Mystical'''
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*'''Armor Proficiency, Leather'''
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*'''Weapon Proficiency, Bladed'''
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*'''Special Proficiency, Evade'''
  
===Exo-Mage===
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See: [[MRPG Battling Sorcerer]]
*'''Magic Proficiency, Earth''' - grants the ability to use earth magic
 
*'''Magic Proficiency, Fire''' - grants the ability to use fire magic
 
*'''Magic Proficiency, Wind''' - grants the ability to use wind magic
 
*'''Magic Proficiency, Water''' - grants the ability to use water magic
 
*'''Wand Proficiency''' - grants the ability to use wands
 
*'''Scroll Proficiency''' - grants the ability to use wands
 
*'''Lore Proficiency''' - imbues a knowledge of lore required to use the lore skill.
 
*'''Transcription''' - grants the ability to transcribe spells into a spellbook.
 
  
See: [[MRPG Exo-Mage]]
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===Exigent Moirai===
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See [[MRPG Exigent Moirai]]
  
===LifeBringer===
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===Activated Abilities===
*'''Magic Proficiency, Life''' - grants the ability to use earth magic
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See [[MRPG Activated Abilities|Activated Abilities]] for more details. Each class gets a base set. Others can be gained by [[MRPG Facets|Facets]] or unlocked using [[MRPG Pillars|Pillars]].
*'''Magic Proficiency, Death''' - grants the ability to use death magic
 
*'''Magic Proficiency, Conjuration''' - grants the ability to use conjuration magic
 
*'''Magic Proficiency, Ritual''' - grants the ability to use ritual magic
 
*'''Aura Proficiency''' - grants the ability to use auras
 
*'''Wand Proficiency''' - grants the ability to use wands
 
*'''Scroll Proficiency''' - grants the ability to use wands
 
*'''Transcription''' - grants the ability to transcribe spells into a spellbook.
 
  
See: [[MRPG Lifebringer]]
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===Harmonies===
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See [[MRPG Harmony|Harmonies]] for details.
  
===Paladin===
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===Pillars===
*'''Armor Proficiency, Heavy''' - grants the ability to wear heavy armor
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See [[MRPG Pillars|Pillars]] for more details. Individual pillars are found on individual Class and Race pages.
*'''Weapon Proficiency, Blunt''' - grants the ability to use blunt weapons
 
*'''Weapon Proficiency, Ranged''' - grants the ability to use ranged weapons
 
*'''Shield Proficiency''' - grants the ability to use shields
 
*'''Magic Proficiency, Holy''' - grants the ability to use holy magic
 
*'''Magic Proficiency, Ritual''' - grants the ability to use death magic
 
*'''Magic Proficiency, Light''' - grants the ability to use gilded light magic
 
  
See: [[MRPG Paladin]]
 
  
===Battling Sorcerer===
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This is legacy information that has been dropped:
*'''Magic Proficiency, Dark''' - grants the ability to use dark magic
 
*'''Magic Proficiency, Ritual''' - grants the ability to use ritual magic
 
*'''Armor Proficiency, Light''' - grants the ability to use light armor
 
*'''Weapon Proficiency, Bladed''' - grants the ability to use bladed weapons
 
*'''Wand Proficiency''' - grants the ability to use wands
 
*'''Scroll Proficiency''' - grants the ability to use wands
 
*'''Lore Proficiency''' - imbues a knowledge of lore required to use the lore skill.
 
*'''Transcription''' - grants the ability to transcribe spells into a spellbook.
 
  
See: [[MRPG Battling Sorcerer]]
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===Primary and Secondary Stats===
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Some of these are hard-locked, others are a choice at character creation. These stats get bonuses at character creation and at rank increases.
  
==Facet System==
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===Primary Proficiency===
The game is designed to allow a high degree of customization or personalization, encouraging each player to develop a play style that they find entertaining. There is no "right" or "wrong" way to play a specific class.
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Like the skills, these can be chosen at character creation from a specific list and are set from then on. This proficiency gets a bonus at character creation, rank, and may receive situational bonuses.
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-->
  
The Facet System facilitates this by allowing players to "swap" facets through the use of in-game items and currency, essentially trading one facet they have earned from their class for another facet of a different class. Certain facets will be reserved, but in general players will be allowed to develop a highly varied character system.
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==See Also:==
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*[[Mage Wars RPG]]
  
[[MRPG Facet List|Facet List]]
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[[Category:Mage Wars RPG OLD]]

Latest revision as of 20:29, 7 March 2019