Difference between revisions of "MRPG Spell List"
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To Simplify matters, the spell lists are being split across multiple pages, since I quickly realized that trying to have them all in one place was a nightmare. | To Simplify matters, the spell lists are being split across multiple pages, since I quickly realized that trying to have them all in one place was a nightmare. | ||
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+ | The Star Rating on a spell is always equal to the Stars + the caster's Rank. | ||
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Revision as of 22:43, 19 April 2016
To Simplify matters, the spell lists are being split across multiple pages, since I quickly realized that trying to have them all in one place was a nightmare.
The Star Rating on a spell is always equal to the Stars + the caster's Rank.
Schools:
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Types:
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Sample:
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Contents
Endo-Mage Spell List
Exo-Mage Spell List
Spell list belonging to the MRPG Exo-Mage
Fireball | Physical | Fire ' | |
You lob a massive ball of all-consuming fire at a target, it then explodes outwards and deals additional damage to everything within a 25-foot radius. Deals 3d6 damage to the initial target and 1d6 to secondary targets. Each Junction adds 1d6 to both base and secondary. Junction Max 10 + level. | |||
Fast Cast | 0 | N/A | 6 |
Learned
Learned |
Send Away | Effect | Death | |
You attempt to send a single target "away". Where are you trying to send it to? You don't care. | |||
Casting Speed | Minimum Level: 20 | **** | Cool Down: 8, 1 hour |
Dark Magic Attack | Physical, Mystical | Dark ' | |
A sudden, intense burst of complex energy surges from your outstretched hand and stirkes a single target. Deals 10d6 Negative Damage and 1d4 per level Untyped damage. | |||
Fast Cast | 20 | ******** | 6 |
Ultimate Offering | Effect, Mystical | Death | |
Calling up the ultimate powering over life and death, the mage offers up one being as a living sacrifice to transform its ethereal essence and life force into a weapon, to be immediately targeted at another, dealing 1d6 damage per the sacrificed victim's hit points to the target. The sacrifice must be a Mortal being and must actually die. | |||
Minimum Level: 24 | ********* | Cool Down: 80, 1 week |
Send Away, Mass | Effect | Death ' | |
Similar to the spell Send Away, but targeting everything within range. | |||
Slow Cast | 24 | **** | 30, 1 hour |
Granted
Granted |
Aurmancer Spell List
You can probably guess.