Difference between revisions of "MRPG Spell List"
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| − | <tr><td>'''Fireball'''</td><td colspan="2">'' | + | <tr><td>'''Fireball'''</td><td colspan="2">''Elemental''</td><td>''Fire''</td></tr> |
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The mage raises their hands and expels a massive ball of fire. It races forward until striking a single target, then exploded in all directions, dealing 1d6 fire damage per caster level to all targets within a 25-foot radius. | The mage raises their hands and expels a massive ball of fire. It races forward until striking a single target, then exploded in all directions, dealing 1d6 fire damage per caster level to all targets within a 25-foot radius. | ||
Revision as of 22:43, 19 April 2016
To Simplify matters, the spell lists are being split across multiple pages, since I quickly realized that trying to have them all in one place was a nightmare.
The Star Rating on a spell is always equal to the Stars + the caster's Rank.
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Schools:
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Types:
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Sample:
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Contents
Endo-Mage Spell List
Exo-Mage Spell List
Spell list belonging to the MRPG Exo-Mage
| Fireball | Physical | Fire ' | |
| You lob a massive ball of all-consuming fire at a target, it then explodes outwards and deals additional damage to everything within a 25-foot radius. Deals 3d6 damage to the initial target and 1d6 to secondary targets. Each Junction adds 1d6 to both base and secondary. Junction Max 10 + level. | |||
| Fast Cast | 0 | N/A | 6 |
Learned
| Learned |
| Send Away | Effect | Death | |
| You attempt to send a single target "away". Where are you trying to send it to? You don't care. | |||
| Casting Speed | Minimum Level: 20 | **** | Cool Down: 8, 1 hour |
| Dark Magic Attack | Physical, Mystical | Dark ' | |
| A sudden, intense burst of complex energy surges from your outstretched hand and stirkes a single target. Deals 10d6 Negative Damage and 1d4 per level Untyped damage. | |||
| Fast Cast | 20 | ******** | 6 |
| Ultimate Offering | Effect, Mystical | Death | |
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Calling up the ultimate powering over life and death, the mage offers up one being as a living sacrifice to transform its ethereal essence and life force into a weapon, to be immediately targeted at another, dealing 1d6 damage per the sacrificed victim's hit points to the target. The sacrifice must be a Mortal being and must actually die. | |||
| Minimum Level: 24 | ********* | Cool Down: 80, 1 week | |
| Send Away, Mass | Effect | Death ' | |
| Similar to the spell Send Away, but targeting everything within range. | |||
| Slow Cast | 24 | **** | 30, 1 hour |
Granted
| Granted |
Aurmancer Spell List
You can probably guess.