Difference between revisions of "MRPG Spell List"

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(Subtractive Gain)
 
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<table border="1">
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To Simplify matters, the spell lists are being split across multiple pages, since I quickly realized that trying to have them all in one place was a nightmare.
<tr><td>'''Spell Name'''</td><td>''Tpyes go here, separated by commas</td><td>''School''</td></tr>
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<tr><td colspan="3">Description Goes here.</td></tr>
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The Star Rating on a spell is always equal to the Stars + the caster's Rank.
<tr><td align="right" colspan="2">''Minimum Level:'' '''#'''</td><td>''Cool Down:'' '''#'''</td></tr>
 
</table>
 
  
 
<table cellpadding="10"><tr><td valign="top">
 
<table cellpadding="10"><tr><td valign="top">
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*Change
 
*Change
 
*Holy
 
*Holy
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*Force
 
</td><td valign="top">
 
</td><td valign="top">
 
'''Types:'''
 
'''Types:'''
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</td><td valign="top">
 
</td><td valign="top">
 
'''Sample:'''
 
'''Sample:'''
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<table border="1">
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<tr><td>'''Spell Name'''</td><td colspan="2">''Tpyes go here, separated by commas''</td><td>''School''</td></tr>
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<tr><td colspan="4">Description Goes here.</td></tr>
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<tr><td>'''Casting Speed'''</td><td>''Minimum Level:'' '''#'''</td><td>''[Star Rating]''</td><td>''Cool Down:'' '''#'''</td></tr>
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</table>
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 +
  
 
<table border="1">
 
<table border="1">
<tr><td>'''Fireball'''</td><td>''Physical''</td><td>''Fire''</td></tr>
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<tr><td>'''Fireball'''</td><td colspan="2">''Elemental''</td><td>''Fire''</td></tr>
<tr><td colspan="3">
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<tr><td colspan="4">
 
The mage raises their hands and expels a massive ball of fire. It races forward until striking a single target, then exploded in all directions, dealing 1d6 fire damage per caster level to all targets within a 25-foot radius.
 
The mage raises their hands and expels a massive ball of fire. It races forward until striking a single target, then exploded in all directions, dealing 1d6 fire damage per caster level to all targets within a 25-foot radius.
 
</td></tr>
 
</td></tr>
<tr><td align="right" colspan="2">''Minimum Level:'' '''1'''</td><td>''Cool Down:'' '''8'''</td></tr>
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<tr><td>'''Fast Cast'''</td><td>''Minimum Level:'' '''1'''</td><td>00</td><td>''Cool Down:'' '''8'''</td></tr>
 
</table>
 
</table>
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<table border="1">
 
<table border="1">
<tr><td>'''Ultimate Offering'''</td><td>''Effect, Mystical''</td><td>''Death''</td></tr>
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<tr><td>'''Ultimate Offering'''</td><td colspan="2">''Mystical''</td><td>''Death''</td></tr>
<tr><td colspan="3">
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<tr><td colspan="4">
 
Calling up the ultimate powering over life and death, the mage offers up one being as a living sacrifice to transform it's ethereal essence and very life force into a weapon, to be immediately targeted at another, dealing 1d6 damage per the sacrificed victim's hit points to the target. The sacrifice must be a Mortal being and must actually die.
 
Calling up the ultimate powering over life and death, the mage offers up one being as a living sacrifice to transform it's ethereal essence and very life force into a weapon, to be immediately targeted at another, dealing 1d6 damage per the sacrificed victim's hit points to the target. The sacrifice must be a Mortal being and must actually die.
 
</td></tr>
 
</td></tr>
<tr><td align="right" colspan="2">''Minimum Level:'' '''24'''</td><td>''Cool Down:'' '''80, 1 week'''</td></tr>
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<tr><td>'''Fast Cast'''</td><td>''Minimum Level:'' '''24'''</td><td>*********</td><td>''Cool Down:'' '''80, 1 Week'''</td></tr>
 
</table>
 
</table>
  
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</td></tr></table>
 
</td></tr></table>
  
==Master Spell List==
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==Endo-Mage Spell List==
All spells.
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These are the spells accessed by those using Endo-Magic:
 
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*[[MRPG Endo-Mage]]
===Gained===
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*[[MRPG Paladin]]
These are spells that are gained as part of the normal process of leveling.
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*[[MRPG Battling Sorcerer]]
 
 
====Additive Gain====
 
Additive Gain: 3, 6, 9, 12, 15, 18, 21, 23
 
 
 
=====First Progression(Level 0)=====
 
 
 
=====Second Progression(Level 3)=====
 
 
 
=====Third Progression(Level 6)=====
 
 
 
=====Fourth Progression(Level 9)=====
 
 
 
=====Fifth Progression(Level 12)=====
 
  
=====Sixth Progression(Level 15)=====
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The *[[MRPG Auramancer]] also has access to some Effect spells from this list.
  
=====Seventh Progression(Level 21)=====
 
  
=====Eighth Progression(Level 23)=====
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[[MRPG Endo-Mage Spell List]]
  
====Subtractive Gain====
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==Exo-Mage Spell List==
Subtractive Gain: 5, 10, 15, 20
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Spell list belonging to the [[MRPG Exo-Mage]]
  
=====First Progression(Level 0)=====
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[[MRPG Exo-Mage Spell List]]
  
=====Second Progression(Level 5)=====
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<table border="1"><tr><td>''' Fireball ''</td><td colspan="2">'' Physical ''</td><td>'' Fire '</td></tr><tr><td colspan="4"> You lob a massive ball of all-consuming fire at a target, it then explodes outwards and deals additional damage to everything within a 25-foot radius. Deals 3d6 damage to the initial target and 1d6 to secondary targets. Each Junction adds 1d6 to both base and secondary. Junction Max 10 + level. </td></tr><tr><td>''' Fast Cast '''</td><td>'' 0 '''</td><td>'' N/A ''</td><td>'' 6 ''</td></tr></table>
  
=====Third Progression(Level 10)=====
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At this time, only Exo-Mages have access to the Exo-Mage List, but that has the potential to change.
  
=====Fourth Progression(Level 15)=====
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==Learned==
 
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[[MRPG Learned Spell List|Learned Spell List]]
=====Fifth Progression(Level 20)=====
 
 
 
===Learned===
 
 
 
===Granted===
 
  
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==Granted==
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[[MRPG Granted Spell List|Granted spells]]
  
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==Aurmancer Spell List==
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You can probably guess.
  
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[[MRPG Aurmanacer Spell List]]
  
 
==See Also==
 
==See Also==
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*[[MRPG Spell list]]
 
*[[MRPG Spell list]]
 
*[[MRPG Damage Types]]
 
*[[MRPG Damage Types]]
*[[MRPG Light Magic|Light]]
 
*[[MRPG Dark Magic|Dark]]
 
*[[MRPG Mind Magic|Mind]]
 
*[[MRPG Life Magic|Life]]
 
*[[MRPG Death Magic|Death]]
 
*[[MRPG Change Magic|Change]]
 
*[[MRPG Change Magic|Holy]]
 
 
  
 
===Old Spell Lists===
 
===Old Spell Lists===

Latest revision as of 17:23, 13 May 2016

To Simplify matters, the spell lists are being split across multiple pages, since I quickly realized that trying to have them all in one place was a nightmare.

The Star Rating on a spell is always equal to the Stars + the caster's Rank.

Schools:

  • Earth
  • Fire
  • Wind
  • Water
  • Light
  • Dark
  • Mind
  • Life
  • Death
  • Change
  • Holy
  • Force

Types:

  • Physical
  • Mystical
  • Effect
  • Elemental
  • Aura

Sample:

Spell NameTpyes go here, separated by commasSchool
Description Goes here.
Casting SpeedMinimum Level: #[Star Rating]Cool Down: #


FireballElementalFire

The mage raises their hands and expels a massive ball of fire. It races forward until striking a single target, then exploded in all directions, dealing 1d6 fire damage per caster level to all targets within a 25-foot radius.

Fast CastMinimum Level: 100Cool Down: 8


Ultimate OfferingMysticalDeath

Calling up the ultimate powering over life and death, the mage offers up one being as a living sacrifice to transform it's ethereal essence and very life force into a weapon, to be immediately targeted at another, dealing 1d6 damage per the sacrificed victim's hit points to the target. The sacrifice must be a Mortal being and must actually die.

Fast CastMinimum Level: 24*********Cool Down: 80, 1 Week


Endo-Mage Spell List

These are the spells accessed by those using Endo-Magic:

The *MRPG Auramancer also has access to some Effect spells from this list.


MRPG Endo-Mage Spell List

Exo-Mage Spell List

Spell list belonging to the MRPG Exo-Mage

MRPG Exo-Mage Spell List

Fireball Physical Fire '
You lob a massive ball of all-consuming fire at a target, it then explodes outwards and deals additional damage to everything within a 25-foot radius. Deals 3d6 damage to the initial target and 1d6 to secondary targets. Each Junction adds 1d6 to both base and secondary. Junction Max 10 + level.
Fast Cast 0 N/A 6

At this time, only Exo-Mages have access to the Exo-Mage List, but that has the potential to change.

Learned

Learned Spell List

Granted

Granted spells

Aurmancer Spell List

You can probably guess.

MRPG Aurmanacer Spell List

See Also

Old Spell Lists